Events/Missions - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: Events/Missions (/thread-11705.html) |
RE: Events/Missions - Alpha Six - 03-09-2010 The point of that mission was to not let Zelda and/or Peach die. Not stop them from taking damage. :l RE: Events/Missions - HyperSonic92 - 03-10-2010 Oh well in that case, your idea sucks Pikmin. Hey can some missions involve bosses too? I had an idea of a "Sunshine" mission with Mario fighting Petey but I wanted to make sure if adding Bosses were possible RE: Events/Missions - Alpha Six - 03-10-2010 I don't see why it wouldn't be. RE: Events/Missions - HyperSonic92 - 03-10-2010 Okay. With that being the case: Name: Deja Vu for Sonic (working name) Description: Looks like Sonic's trip down memory lane includes an apperance by a certain Egg-Head Objective: Defeat Robotnik as Sonic on Green Hill Zone That's kinda why I asked. Ya know to see if having bosses on stages would work RE: Events/Missions - D2S-Speed - 03-10-2010 (03-10-2010, 03:53 PM)HyperSonic92 Wrote: Okay. With that being the case: *Sigh* So nostalgic. |