Gaia's Sprite Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Gaia's Sprite Thread (/thread-12673.html) |
RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Gaia - 10-13-2008 (10-13-2008, 11:21 AM)Miles07 Wrote: And getting up. I think the Nocturne Decruions do. but yeah, I think they do also. The Nocturne Decruions I think share the same stats.. It's been a while since I combated these. RE: Gaia's crapload of dropped sprites. - Gaia - 10-13-2008 Another scrap wich showed that I adapted to the SSBD (Super Smash Bros Dream) Style. based off the Pulseman REMIX project sprite. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Miles07 - 10-14-2008 This list contains the Nocturnus-es that look identical and basically ARE identical except for stats: Format 1: The scouts Velite, ??? Format 2: The soldiers Hastatus, Princeps, Praetorian, High Praetorian, ??? Format 3: The fliers Equites, Decurian, ??? Format 4: ??? ??? POW MOVES: 1. ??? 2. Leech Blade, Hellfire, ??? 3. Leech Wave, ??? 4. ??? RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Gaia - 10-14-2008 (10-14-2008, 12:41 AM)Miles07 Wrote: This list contains the Nocturnus-es that look identical and basically ARE identical except for stats: Equites have that monogoggle, right? that shouldn't be TOO hard. but yeah, a scan from a Sonic Chronicles Prima Guide would greatly help. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Britt - 10-14-2008 O'k -Needs actual S3&K Shading. -Wrong effect on the Eyes. -Segmented parts need to be more Noticeable. -Upturn on the center of the head isn't shown. -Glowing Blue Head Symbol isn't shown -Armor should be lighter then it appears. -Shoulder Plates aren't shown. -White extensions on cannon aren't Shown. Sorry if thats a lot. But there was a lot of problems.... RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Gaia - 10-14-2008 (10-14-2008, 03:09 PM)Neox The Hedgehog Wrote: O'k Yeah, but it was hard to work with the official artwork, as they were looking down.. a lot. plus how thier color choice was a little lacking, god I need an official S3&K pallete for this.. An actual screenshot of the High Pretorian can be useful, just like I said, it's still a WIP, plus the origional base for this one wasn't an Echidna. so I may re-do this spriteset afterwards if I find a decent pallete. For now, it may just stay a wip. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Britt - 10-14-2008 I can understand your troubles. I work with this style quite alot. If you want i could put together a decent Pallete for you. It shouldn't be to difficult. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Gaia - 10-14-2008 (10-14-2008, 03:24 PM)Neox The Hedgehog Wrote: I can understand your troubles. I work with this style Yeah, please do. A screenshot of one that isin't in a dark area would help too. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Britt - 10-14-2008 Yea... Don't have a copy/rom yet... But i do have the pallete. First is for the Main parts of the Armor. Second is for the Silver parts. Third is for the Eyes/Extras. Also, I haven't seen much of your works, So i don't know how good you are. But I recommend Starting custom. There is no way better to work with any style better then a flat out Custom. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Gaia - 10-14-2008 (10-14-2008, 03:44 PM)Neox The Hedgehog Wrote: Yea... Don't have a copy/rom yet... Alright, thanks. I will try to attempt the head first before with the body. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Gaia - 10-14-2008 Nocturne V2 is on the way, I am still working on the head. Eye's weren't a problem though. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Miles07 - 10-14-2008 Now, actually, it looks like a female. But whatever. The Equites is the flying one. The one with, like, tiny little bat wings. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Gaia - 10-14-2008 (10-14-2008, 05:39 PM)Miles07 Wrote: Now, actually, it looks like a female. But whatever. That's shade's head, the next time I get around it, I will make the male head (you forgetting about the scouts) but whatever. I tried to base it off of Knux's head also. =/ RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Miles07 - 10-15-2008 EDIT: Format 1: The scouts Velite Format 2: The soldiers - Leech Blade Princeps, Hastatus, Triarius Format 3: The fliers - Leech Wave Equites, Decurion Format 4: The guardians / The Pirates - Hellfire Praetorian, High Praetorian Sorry. You were right the first time. RE: Sonic Chronicles: Nocturne S3&K Spritesheet (WIP) - Gaia - 10-15-2008 (10-15-2008, 04:12 PM)Miles07 Wrote: EDIT: Eh, it's forgiveable. Most Preatorians use the same suit of armor anyway. (Scouts have a monoeye mask, while the Fliers have horns on them) I might raid Youtube, but I'd rather wait for a Player's Guide that has scanned enemies (Perferably Preatorians). And I am also working on a mini-sprite project. (Single Sheet, nothing more) |