[GAME][IN DEVELOPMENT] - Conquer all Time - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [GAME][IN DEVELOPMENT] - Conquer all Time (/thread-14271.html) |
RE: Conquer all Time - MMORPG - needs help! - MagikSage - 08-17-2010 I was trying a different pose for the golden pickax. And you're right about it not looking very gold or shiny. It started out more so, but digressed as I worked on a color scheme. Maybe I'll recolor it or make another. RE: Conquer all Time - MMORPG - needs help! - nickthecoder - 08-23-2010 bump, and I fixed the numbers on the first post RE: Conquer all Time - MMORPG - needs help! - MagikSage - 08-26-2010 Here is the finalized version of the first asset pack. (comes in simple and best versions) RE: Conquer all Time - MMORPG - needs help! - nickthecoder - 08-26-2010 cool, I think I will be putting the best version in the game =) |