New Super Mario Bros. Goomba - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: New Super Mario Bros. Goomba (/thread-15723.html) |
RE: New Super Mario Bros. Goomba - Chris2Balls [:B] - 11-04-2010 The head movement looks okay apart from one stuttering frame: have you noticed how your goomba's base of the head does not move up or down, but stays straight? This should be fixed. The feet movement's dreadful. Look at the NSMB goomba's feet again. And fix that shading once the animations looks fluid. Keep it up! RE: New Super Mario Bros. Goomba - Iceman404 - 11-04-2010 Maybe he sould learn how to shade correctly before animations? RE: New Super Mario Bros. Goomba - Koreo the Fox - 11-04-2010 Okey, I made some edits, but it still doesn't look right to me. RE: New Super Mario Bros. Goomba - Key - 11-04-2010 you make him move too... 'sharply'. it also looks like his foot is broken RE: New Super Mario Bros. Goomba - Koreo the Fox - 11-04-2010 I'm not getting what your saying, Key RE: New Super Mario Bros. Goomba - StarSock64 - 11-04-2010 Wowee your sig is too big and well, tbh sprite comics aren't good for your image around here. People here don't like them. Sometimes where your ref doesn't have the feet at the same height, they're the same height in your version. It might help to show the lift. Your colors need way more contrast and I don't like how your feet aren't outlined in black like the rest of the sprite. Your shading makes a weird kind of square in there or something...I don't know, increase the contrast so I can see it better and I'll try to be more specific. The head could be more tilted in some frames, and the hard angle in frames 3 and 4 doesn't look good RE: New Super Mario Bros. Goomba - Locked Achievement - 11-05-2010 Quote:Hey Guys! Pikmin Awesomeness is back! And then got banned, and then unbanned! you're Pikmin Awesomeness!?!? I hoped thought you'd gone for good! Ugh... anyway... Your goomba is pretty ugly. The shape becomes wonky when it walks, the colours are too bright and have too much contrast. Goombas are dark coloured. Use the original colours, but change it rather slightly. It can help by about a million times. dont move one line of the body. If you look closely the original goomba rotates its body and the face moves with it. For some reason the body looks unattatched to the feet have more frames, and move the current ones less, because the animation isn't very smooth, but the original is RE: New Super Mario Bros. Goomba - Kitsu - 11-05-2010 Right now, the way it animates is kinda jerky, like a wind-up toy or something. But it is definitely looking at least a bit better with each update. RE: New Super Mario Bros. Goomba - Koreo the Fox - 11-05-2010 Okey: I tried to fix the color and shading, outlined the feet, fixed the head, and slightly adjusted the feet on frame 8. Deep sea tooth "dont move one line of the body. If you look closely the original goomba rotates its body and the face moves with it." I'm not shoure what your saying. Could you try rewording it? I'm thinking about ading 1 more frame before frame 8 but after frame 7 RE: New Super Mario Bros. Goomba - Chris2Balls [:B] - 11-05-2010 The problem with this is: the goomba's head leans too far backwards and not enough forwards, plus it doesn't change shape much in the animation. Also the goomba's eyes should stay straight, just like his mouth: it's a horizontal movement in the NSMB sprite. It looks like he's limping, but you see, what you should have done is made his head move back in a more progressive way, like in the NSMB one. Looking forward to more! RE: New Super Mario Bros. Goomba - Vipershark - 11-05-2010 The left foot (his right), or the foot closest to us, needs to move farther forward. As chris said, it looks like he's limping, not walking. RE: New Super Mario Bros. Goomba - Alpha Six - 11-06-2010 I honestly don't think you're ready for animating yet. You need to take it slow and practice actual spriting before you start diving into animation. RE: New Super Mario Bros. Goomba - Cobalt Blue - 11-06-2010 the problem with that sprite is that its directly traced over the original. RE: New Super Mario Bros. Goomba - Koreo the Fox - 11-09-2010 I Did an edit, and aded a fram. I also updated the animation to look like he is on his feet. RE: New Super Mario Bros. Goomba - Lexou Duck - 11-10-2010 Never saw a goomba limp before. That's pretty cruel, why did you break his right foot ? |