Tales of Symphonia: Dawn of the New World - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------- Forum: Wii / Gamecube (https://www.vg-resource.com/forum-76.html) +------- Thread: Tales of Symphonia: Dawn of the New World (/thread-16284.html) |
RE: Tales of Symphonia: Dawn of the New World - Shadowth117 - 01-11-2011 Because they aren't in the native .blend format you're expecting. They're in .obj or .smd format depending on which you choose to import. You'll need a plugin for .smd in most programs, but .obj on the other hand is almost always a standard plugin as is the case for Blender. RE: Tales of Symphonia: Dawn of the New World - edsterisawesome - 01-11-2011 Terribly Sorry, but I don't use Blender at all for what I'm doing. I use FragMotion which [to my knowledge] doesn't support .blend files. Here's the Second most Badass in Symphonia (the first being Kratos) http://www.mediafire.com/?sg4aezey0yv1xce He's got shades for some reason. Those glasses are supposed to be clear.... EDIT: also a mini red headset... is he a Vocaloid? EDos: Richter is the only one with weapons attached. Since these are the Battle models and not the Map models. He also doesn't change weapons throughout the game so that sword and axe are his only weapons. P.S. 20 post Get! RE: Tales of Symphonia: Dawn of the New World - Zerox - 01-11-2011 Hmm interesting he reminds me of Marluxia a lot. I guess it's the hair. =P RE: Tales of Symphonia: Dawn of the New World - MightyKombat - 01-11-2011 Thanks, just figured it out. Does Blender allow for manipulation of things like limbs and all that? RE: Tales of Symphonia: Dawn of the New World - valforwing - 01-12-2011 O.o wow Zerox...your right...and he does have all thouse season based attacks... might be a cousin or something, anyway. I saw Corrine yesterday. I have to say the charecter designs on this game keep getting better and better. Richter looks ausome btw, good work on it! RE: Tales of Symphonia: Dawn of the New World - randomxfirerecording - 01-15-2011 (01-11-2011, 09:45 PM)MightyKombat Wrote: Thanks, just figured it out.You mean rigging and animation? I suppose it would considering thats its purpose. RE: Tales of Symphonia: Dawn of the New World - MightyKombat - 01-15-2011 I see. Also got Fragmotion, that seems to have a sort of limb moving ability. With models that have prepared vertexes and whatnot. I'm new to this. RE: Tales of Symphonia: Dawn of the New World - valforwing - 01-16-2011 I just noticed something, Ricter's glasses, are the frames whole or are they only partially done to hold the lens? is there an actuall lens in the glasses? 3d wise or is it just the frames? RE: Tales of Symphonia: Dawn of the New World - Shadowth117 - 01-16-2011 (01-15-2011, 11:51 PM)MightyKombat Wrote: I see. You do realize Blender does this too and probably better. Just saying. RE: Tales of Symphonia: Dawn of the New World - edsterisawesome - 01-16-2011 (01-16-2011, 04:57 PM)Shadowth117 Wrote:(01-15-2011, 11:51 PM)MightyKombat Wrote: I see. I don't have Blender, but FragMOTION is basically the tool we BlitzSoknickers use to animate. Though I used to have Blender on my old PC. It was a bit too finicky for my tastes. Sorry for the possible lack of posting, my exams start a week early... Don't expect anything until next week. Well, except for Presea. http://www.mediafire.com/?6rp4y4u8ew9b83p And Colette. http://www.mediafire.com/?uj2ntod8p8a90sz I really need to find a set position/size for the models. RE: Tales of Symphonia: Dawn of the New World - randomxfirerecording - 01-16-2011 Fragmotion is good if you're simply trying to animate the model and get out, if you know what I mean. Not to do all the complicated crap. Nice job there. Edster you have to teach me how to rip. You're good at this. RE: Tales of Symphonia: Dawn of the New World - Shadowth117 - 01-16-2011 Ah well I'm just saying. I'd imagine its probably a little more intuitive for animation specifically since the name is Fragmotion. @edster Good stuff. Don't worry about not updating by the way. Some people will submit like one thing and never return. Its always nice to have people who are willing to come back and do more. RE: Tales of Symphonia: Dawn of the New World - edsterisawesome - 01-16-2011 (01-16-2011, 10:46 PM)Shadowth117 Wrote: @edster Good stuff. Don't worry about not updating by the way. Some people will submit like one thing and never return. Its always nice to have people who are willing to come back and do more. Thanks. I'll definitely try to put more. I've also got Dragonball: Revenge of King Piccolo models. but some of the character faces.... and Rxf, if you have any questions (Regarding Wii Models, Since I understand a little bit more now.) I'll answer them to the best of my ability. RE: Tales of Symphonia: Dawn of the New World - MightyKombat - 01-17-2011 Okay I'll try blender. RE: Tales of Symphonia: Dawn of the New World - randomxfirerecording - 01-17-2011 (01-16-2011, 11:54 PM)edsterisawesome Wrote: Rxf, if you have any questions (Regarding Wii Models, Since I understand a little bit more now.) I'll answer them to the best of my ability.Thanks, I'll PM you later so I don't spam up the forum. Then I can contribute like a good boy. |