Battletoads! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------- Forum: Arcade (https://www.vg-resource.com/forum-35.html) +------- Thread: Battletoads! (/thread-20923.html) |
RE: Battletoads! - Gaia - 12-29-2012 Gotta love how exaggerated the enemy designs are. Keep up the good work. RE: Battletoads! - Roket - 12-29-2012 (12-29-2012, 07:17 PM)dolphman Wrote:Let them be as long as these sprites. With the game I'm working. She is not given for the cut sprites. Okay later remade all sprites.(12-29-2012, 09:06 AM)Roket Wrote: As for the rest, I do not understand what you mean. Quote:Well, in the BOR Battletoads game.But this homely game crafts BattleToads? As it can be called a game? RE: Battletoads! - Dolphman - 12-29-2012 Ditto. It is a mess of a game. Plays more like a traditional beat'em up than Battletoads. There's even enemies recycled from other beat'em ups. making it less like Battletoads altogether. I'm also interested with this game you're working on. sounds cool. Anyway, let's get on-topic. @T0misaurus's rips A) With General Slaughter, he does have a hurt sprite. It's just hard to trigger, by carefully hitting him with a normal jab. - Plus everytime he get's knocked down. Scars appear on his body, and loses teeth as well. - Finally the death sprite when he gets launched into the background is the last thing left. B) Mr Frosty is missing his intro animation. Considering its hard to rip this game. - It take too much time editing the snowstorm off everything. C) the rat enemies are mostly perfect. Swat-Rat is just missing his second hurt animation. - As said before, it sucks the tile-viewer doesn't work with this game. Since the gun is obviously a layer Even finding ways to rip the second boss, Karnath, would be annoying. Due to the zooming in/out effect, and the fact he's made of segments. RE: Battletoads! - T0misaurus - 12-29-2012 (12-29-2012, 11:14 PM)dolphman Wrote: Ditto. It is a mess of a game. Plays more like a traditional beat'em up than Battletoads. His hurt sprite is there,it's the first one on the last row,i know his ''launched into background sprite is missing'' i tried to rip it but the letters keep getting in the way Also here's the complete Grunty rip,i'm ripping the electric mace version after new year RE: Battletoads! - Roket - 12-29-2012 (12-29-2012, 11:14 PM)dolphman Wrote: Ditto. It is a mess of a game. Plays more like a traditional beat'em up than Battletoads. Yes, this game is very difficult to cut out the sprites. You at least look like the screenshots go to their cut. They are every time you need to edit in Photoshop to the desired size before the frame you want to photograph. The second level is the effect of strain due to the presence of a snowstorm. So Mr. Frosty and Rabid Rudolph cut me thanks to the huge efforts and the sprites still look clumsy. So here this is such a game. In rats lacking animation expansion in the bone. RE: Battletoads! - Roket - 12-30-2012 Quote:Also here's the complete Grunty rip,i'm ripping the electric mace version after new year Late! RE: Battletoads! - Roket - 12-30-2012 Wow! RE: Battletoads! - Ton - 12-30-2012 Got em! RE: Battletoads! - T0misaurus - 12-30-2012 I updated the Mr Frosty sheet and i ripped the radiation suit rat,Frazzle RE: Battletoads! - Roket - 12-30-2012 Update Wrenchie Update General Vermin T0misaurus A little late. I also cut out the rat. You are missing one palette. This is better http://www.spriters-resource.com/arcade/battletoads/sheet/52429 http://www.spriters-resource.com/arcade/battletoads/sheet/52508 http://www.spriters-resource.com/arcade/battletoads/sheet/52507 Here is a little confused authorship. Update Zitz While not complete, still missing a few animations. Ripped me and Tom. RE: Battletoads! - T0misaurus - 12-30-2012 (12-30-2012, 01:09 PM)Roket Wrote: Funny they updated the Grunty sheet with my sheet and it still credits you but Wrenchie and Mace Grunty credits me lol Also here are fixed Vermin frames RE: Battletoads! - Garamonde - 12-30-2012 You guys should probably keep eachother updated on what you both plan to rip next and check back often as to not overlap. RE: Battletoads! - Roket - 12-30-2012 (12-30-2012, 03:38 PM)Mighty Jetaku Wrote: You guys should probably keep eachother updated on what you both plan to rip next and check back often as to not overlap.Well, we cut out the sprites now planned. Part of the Tom, part of me. Quote:Also here are fixed Vermin framesThank you. Worn out with these animations. Here's another added more palettes. RE: Battletoads! - Ton - 12-30-2012 Yep, I'm confused. What needs to go up/be updated/ be fixed? RE: Battletoads! - Roket - 12-30-2012 Blame, yes, correct. And just to update the sprites. Here the author's wrong. http://www.spriters-resource.com/arcade/...heet/52429 http://www.spriters-resource.com/arcade/...heet/52508 http://www.spriters-resource.com/arcade/...heet/52507 |