GROW: A TSR experiment - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: GROW: A TSR experiment (/thread-21400.html) |
RE: GROW: A TSR experiment - Hiynastrike - 09-15-2012 -added Blue Square monster -Gave Gaia's skater a sword and a fitting text baloon -attempted to fix the Dig Dug Man RE: GROW: A TSR experiment - Kami - 09-15-2012 The hat still doesn't really have the Dig Dug feel, Hiyna RE: GROW: A TSR experiment - Hiynastrike - 09-15-2012 (09-15-2012, 08:26 PM)Angel Plague Wrote: The hat still doesn't really have the Dig Dug feel, Hiyna I haven't played Dig Dug in years, so I don't remember what his sprite looked like that well RE: GROW: A TSR experiment - Virt - 09-15-2012 (09-15-2012, 08:37 PM)hiynastrike Wrote:Then look it up, sheesh. It's not that hard.(09-15-2012, 08:26 PM)Angel Plague Wrote: The hat still doesn't really have the Dig Dug feel, Hiyna Mod Note: be nice now~ RE: GROW: A TSR experiment - Kami - 09-15-2012 (09-15-2012, 08:37 PM)hiynastrike Wrote:*Digs up NES and removes the Dig Dug cartridge in it.*(09-15-2012, 08:26 PM)Angel Plague Wrote: The hat still doesn't really have the Dig Dug feel, Hiyna He's got a fancy looking helmet. RE: GROW: A TSR experiment - Iceman404 - 09-15-2012 (09-15-2012, 08:25 PM)hiynastrike Wrote: Please don't edit other people's work. RE: GROW: A TSR experiment - Hiynastrike - 09-15-2012 -Fixed the Dig Dug man's hat, This was his important Hat!!!! RE: GROW: A TSR experiment - Kami - 09-15-2012 (09-15-2012, 08:53 PM)Iceman404 Wrote:You mean don't edit other peoples work without their consent.(09-15-2012, 08:25 PM)hiynastrike Wrote: RE: GROW: A TSR experiment - Virt - 09-15-2012 Added the Joker because what's Batman without the Joker? RE: GROW: A TSR experiment - Hiynastrike - 09-15-2012 (09-15-2012, 09:04 PM)Angel Plague Wrote:(09-15-2012, 08:53 PM)Iceman404 Wrote:You mean don't edit other peoples work without their consent.(09-15-2012, 08:25 PM)hiynastrike Wrote: I'm Sorry Gaia for editing your skater without asking permission RE: GROW: A TSR experiment - Garamonde - 09-15-2012 (09-15-2012, 08:44 PM)Trollerskates Wrote:(09-15-2012, 08:37 PM)hiynastrike Wrote:Then look it up, sheesh. It's not that hard.(09-15-2012, 08:26 PM)Angel Plague Wrote: The hat still doesn't really have the Dig Dug feel, Hiyna Just to make sure you guys saw. RE: GROW: A TSR experiment - Hiynastrike - 09-16-2012 -Added Quackerjack because the joker made me think of him RE: GROW: A TSR experiment - -Bwar- - 09-16-2012 Sup Tried connecting the two formations and reverted changes made to other's works without permission Feel free to change them back if the owners want RE: GROW: A TSR experiment - Previous - 09-17-2012 I honestly don't see the issues of adding a hat or sword or doing whatever changes as long as one doesn't completely void what they made. That's what always happens in this kind of grow game, I thought? It's not like the others with assigned cubicles. RE: GROW: A TSR experiment - Hoeloe - 09-17-2012 I agree with Previous. If no-one is allowed to touch other's work, it makes it very difficult to make a really good, growing work. for example, the flooring has been altered many times, but no-one's complaining about that. The principle is more or less the same. Probably not the best time to post this, given the current debate, but it seemed right, even if I'm not very good at spriting: |