mmx style Jammer - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: mmx style Jammer (/thread-2437.html) |
RE: mmx style Jammer - Flaxter - 10-17-2008 teleport!(its how they teleport in megaman starforce)oh by the way i might bump or double post but its kinder hard not to when your the only one replying RE: mmx style Jammer - Flaxter - 10-17-2008 now it(maybe)looks like hes arms are swinging(or whatever)i know i maybe bumps and double posts but its kinda hard not to when your the only one posting sorry for the lazy walking sprites(i think its more of a costum jammer now but what do i know) RE: mmx style Jammer - Flaxter - 10-17-2008 i tried fixing the sheet up(not the sprite,the sheet)i maybe bumping and double posting but its kinda hard not to when im the only one posting RE: mmx style Jammer - Chdonga - 10-17-2008 The head seems a little pillowshaded and looks still a little too stiff but it does look a little better. RE: mmx style Jammer - Flaxter - 10-17-2008 ok got to fix that ok less pillowshaped(i hope) now you can hurt him!(and see it)arms a bit long just so you know and dont think its a orangutang RE: mmx style Jammer - Flaxter - 10-17-2008 i just added a jump(couldnt jump in the game but its sopose to be mmx style) its face never chanced in mm starforce but i have added extra faces anyway RE: mmx style Jammer - Flaxter - 10-18-2008 this one wasnt in the game but i made it any way(im gona split poses from the game and the ones i make up) more poses! RE: mmx style Jammer - Flaxter - 10-18-2008 added more faces RE: mmx style Jammer - Ngamer01 - 10-18-2008 Protip: When you have updates to sprites and it hasn't been even more than two hours since your last update, edit the new update into your last post instead of making a new post. Looking over your Jammer sheet, you're making progress though you still need to polish some areas. http://www.youtube.com/watch?v=eP8PsC2KzJI I have no idea if this vid will help, but you may be able to use this to help polish Jammer's front. Jammer seems bigger than Mega Man in Star Force, so you could match Jammer's height to any of Sigma's 1st forms in the first three X games. RE: mmx style Jammer - Chdonga - 10-18-2008 He seems unshaded in some parts and he's still too stiff. It's coming along better at least. RE: mmx style Jammer - Flaxter - 10-18-2008 it IS matched to sigma,yeah some places arnt sheded,dont really know why i haden fixed it p.s. i have the game(completed it too) edit: ok sheded feet and gun RE: mmx style Jammer - Chdonga - 10-18-2008 There also need to be more walking animations because it would look very choppy if it was animated. And it looks a little like he's kicking up dust from the back. RE: mmx style Jammer - Flaxter - 10-18-2008 see the first time i cliked on that link i saw the last of my three walking sprites,second time,nothing and more poses needed,guss i was just lazy edit:new walk sprites RE: mmx style Jammer - Chdonga - 10-18-2008 (10-18-2008, 04:19 PM)Flaxter Wrote: see the first time i cliked on that link i saw the last of my three walking sprites,second time,nothing and more poses needed,guss i was just lazyMy mistake, don't click it, I was trying to show you how the walking looked animated but something went wrong. This is what it looks like walking RE: mmx style Jammer - Flaxter - 10-18-2008 man thats not good,well new walk sprites,not sure its better but got more then three sprites this time edit:just want to show that my jammer is taller then megaman edit:kinda bored so im making some more poses edit:im bored so more poses |