The new SJB Sprite Archives - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Feedback / Showreel (https://www.vg-resource.com/forum-122.html) +---- Thread: The new SJB Sprite Archives (/thread-25431.html) |
RE: The new SJB Sprite Archives - Superjustinbros - 10-07-2014 New sheet to upload in place of http://www.spriters-resource.com/arcade/mspacman/sheet/21043/ RE: The new SJB Sprite Archives - Garamonde - 10-07-2014 Replaced. RE: The new SJB Sprite Archives - Superjustinbros - 10-13-2014 On the topic of replacements, here's another one for http://www.spriters-resource.com/nes/iceclimbers/sheet/63214/ Mine includes the rest of the Bonus Stage and the "solid" version of the level borders. RE: The new SJB Sprite Archives - Garamonde - 10-13-2014 Replacio'd. RE: The new SJB Sprite Archives - Superjustinbros - 10-13-2014 Thanks. Here's another edit to my famous SMB1 Mario sheet. http://www.spriters-resource.com/nes/supermariobros/sheet/50365/ http://www.spriters-resource.com/nes/supermariobros2japan/sheet/52578/ http://www.spriters-resource.com/nes/annsmb/sheet/52580/ It corrects the walking animation so it starts with the correct frame and goes forwards instead of backwards. I also updated it's relative, Shrek. http://www.spriters-resource.com/nes/supershrekbroshack/sheet/63224/ RE: The new SJB Sprite Archives - Garamonde - 10-13-2014 All fixed! By the way, thank you for linking to the sheets; it makes it so much easier for us to replace them. :> RE: The new SJB Sprite Archives - Superjustinbros - 11-05-2014 No probs. So for a while now I've wanted to provide a sprite rip for Namco's title Motos through the F4 method that I've used for next to all my current arcade sprite rips. Though sadly it's currently in the same position as Pirate Ship Higemaru was: Darn you Namco for making the background color share a color with the sprites... RE: The new SJB Sprite Archives - Deathbringer - 11-05-2014 https://www.dropbox.com/s/ck602xr0fmc1mgo/motos-0.sta?dl=0 Try this. RE: The new SJB Sprite Archives - Superjustinbros - 11-06-2014 Tried loading the save state you provided into MAME, it couldn't be read. Also, if anyone would like to do the honors, I made an update to the Arkanoid II Backgrounds sheet. http://www.spriters-resource.com/arcade/arkanoidiirevengeofdoh/sheet/56382/ Error fixes and the addition of the shadowed BG's. RE: The new SJB Sprite Archives - puggsoy - 11-06-2014 Updated RE: The new SJB Sprite Archives - Deathbringer - 11-06-2014 (11-06-2014, 10:16 AM)Superjustinbros Wrote: Tried loading the save state you provided into MAME, it couldn't be read.Are you sure you are pressing F7 then 0? Otherwise I don't know what else to do, I use an old version of MAME (0.81b) but you had no problem with the Higemaru state I edited. RE: The new SJB Sprite Archives - Superjustinbros - 11-06-2014 (11-06-2014, 09:39 PM)Deathbringer Wrote:(11-06-2014, 10:16 AM)Superjustinbros Wrote: Tried loading the save state you provided into MAME, it couldn't be read.Are you sure you are pressing F7 then 0? Otherwise I don't know what else to do, I use an old version of MAME (0.81b) but you had no problem with the Higemaru state I edited. I never did a save-load with Higemaru since you provided me with the sprites directly which I then reorganized into a sheet. I put the save state into sta>Motos without renaming it and it keeps saying "Error: Failed to open file for load operation" when I press F7 then 0. RE: The new SJB Sprite Archives - Deathbringer - 11-07-2014 Do you know how to use a hex editor? If you do, I could tell you what to change in a savestate you make, and see if it'll work that way. RE: The new SJB Sprite Archives - Superjustinbros - 11-07-2014 Actually I don't know a thing about hex editing; do tell. RE: The new SJB Sprite Archives - Superjustinbros - 11-09-2014 Oh, I also have two sheets to update: The SMBS tilesets. http://www.spriters-resource.com/other_systems/smbspec/sheet/50420 http://www.spriters-resource.com/other_systems/smbspecpc88/sheet/50898/ |