metroid prime 2 blogg - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: metroid prime 2 blogg (/thread-607.html) |
RE: metroid prime 2 blogg - Miles07 - 06-09-2008 Nah, forget enlarging it. It doesn't help performance. Oh! Too soon... All joking aside, the sprites looks, at first glance... okay. But animating it would look better. (I still haven't gotten around to that...) RE: metroid prime 2 blogg - Kenjitake - 06-09-2008 Miles07 Wrote:Nah, forget enlarging it. It doesn't help performance. I have a different thread with the updated version of it... still not sure if I should add biting or not... here's the sheet just updated now: oh, and btw, I have a unsuccessful sheet that me and my friend made, It had a bunch of dead things from SM, fusion, and ZM. I haven't decided what to do with it yet though..... RE: metroid prime 2 blogg - Not Chris2balls - 06-10-2008 I suggest you dither your light shades... it'll make it look like smaller 'plates'(?). Think about where the light comes from. If you're really stuck, I'll PM you a modified version of one of your sprites. RE: metroid prime 2 blogg - Kenjitake - 06-10-2008 Chris2balls Wrote:I suggest you dither your light shades... it'll make it look like smaller 'plates'(?). Think about where the light comes from. If you're really stuck, I'll PM you a modified version of one of your sprites. yea, those are armor plates, and yes, I am stuck... RE: metroid prime 2 blogg - Not Chris2balls - 06-11-2008 Except it's on a different PC . I'll try to post it to you as soon as possible... RE: metroid prime 2 blogg - Kenjitake - 06-11-2008 Chris2balls Wrote:Except it's on a different PC . I'll try to post it to you as soon as possible... ok, I have a newer mode of my blogg ready, so I'll post it up too... But like you, its on a diffrent PC....... RE: metroid prime 2 blogg - Kenjitake - 06-12-2008 ha ha! I have made it better! here's the bigger mode: RE: metroid prime 2 blogg - Miles07 - 06-13-2008 Um, how is it better, exactly? RE: metroid prime 2 blogg - Kenjitake - 06-15-2008 Miles07 Wrote:Um, how is it better, exactly? I kind of darkened parts of it... RE: metroid prime 2 blogg - RayJT9 - 06-16-2008 Looks pretty good! Keep up the good work: the world needs more Metroid sprites. :p --Ray RE: metroid prime 2 blogg - Kenjitake - 06-16-2008 RayJT9 Wrote:Looks pretty good! thx, I've just always imagined a blogg in 2D mode so I wanted to see how I might make it, and use it in a part of my game. RE: metroid prime 2 blogg - Kenjitake - 06-18-2008 C+C? anything else I forgot? Is it missing something important? does it need attacks? Does it look like a final product... but without the tag thing? What is missing!? RE: metroid prime 2 blogg - Not Chris2balls - 06-19-2008 Lots. RE: metroid prime 2 blogg - Kenjitake - 06-19-2008 Chris2balls Wrote:Lots. lol........................ like what? RE: metroid prime 2 blogg - Miles07 - 06-19-2008 Well, if you do have the game... You should go back and find those creatures, then study their movements to fine-tune your animation. Then look for attacks. Doesn't it have this spinning-charge attack whenever you get in front of it? Look for more stuff like that. |