Dolphin and Magnus 2.0 M&L style with new and improved X-Nauts! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Dolphin and Magnus 2.0 M&L style with new and improved X-Nauts! (/thread-718.html) |
RE: Custom M&L Dolphin - Zero Kraid - 06-10-2008 Miles07 Wrote:Plasma Trooper Wrote:CoolYoshi Wrote:Cheep cheep is already an M&L enemy, I need some Ideas. Oh yeah. I played a ROM of one and didn't like it. RE: Custom M&L SMW Sprites - 2ndLtHavoc - 06-10-2008 GadgetTR Wrote:...what exactly are the vertical sprites supposed to be? Swimming... in which direction? It looks like it would be swimming up, but it's facing toward us. he has that motion on the game its from, but i think if he made an overworld that was more angled, it would be the sort of thing mario and luigi could actually jump on RE: Custom M&L SM64 Sprites - CeeY - 06-10-2008 I changed the topic to SM64 because I wanted to do enemies from SM64, and I thought they would be more interesting. Except for the Dolphin thats going to be the only SMW sprite in here. Next Im planning on doing the bully family like, Big bully, chill bully, and chief chilly. Or do you guys have any different suggestions for me? RE: Custom M&L SM64 Sprites - Adam - 06-10-2008 These are alright. Sadly, however, in your screenshot next to Mario with your Dolphin in it, the flat shading on the dolphin made it look like he was laying on the sand. The side poses need a lot of work. The jumping ones look good, though. RE: Custom M&L SM64 Sprites - 2ndLtHavoc - 06-10-2008 you should do a regular chain chomp i dont think they have any of those on there RE: Custom M&L SM64 Sprites - CeeY - 06-10-2008 2ndLtHavoc Wrote:you should do a regular chain chompYes there is. Any other suggestions. As for the side poses like Dex said, Elebit sent me this dolphin, and he edited the flat shading what do you guys think, do I use my shading, or his? RE: Custom M&L SM64 Sprites - balladofwindfishes - 06-11-2008 the tail fin is still facing the wrong way RE: Custom M&L SM64 Sprites - theguy - 06-11-2008 You should use his shading, but make it your own way. RE: Custom M&L SM64 Sprites - Elebit - 06-11-2008 balladofwindfishes Wrote:the tail fin is still facing the wrong way If you are talking about the one I edited, I know that the tail fin is wierd but I only wanted to change the shading. RE: Custom M&L SM64 Sprites - CeeY - 06-11-2008 balladofwindfishes Wrote:the tail fin is still facing the wrong wayShoud it be sideways? RE: Custom M&L SM64 Sprites - CeeY - 06-11-2008 Ok sheet update, I used Elebit's shading idea and came up with better sprites. My overworld and swimming poses sucked, so I will make an overworld that Mario, or Luigi can actually jump on, as well as the swimming pose goes, It will be done. So here is the latest updated version. RE: Custom M&L SM64 Sprites - Rakia - 06-11-2008 Once again, the outline isn't up to par. The shading is getting better, but the AAing isn't being used properly. RE: Custom M&L SM64 Sprites - CeeY - 06-11-2008 Rakia Wrote:Once again, the outline isn't up to par.I will do that once I'm done with all the poses. Sorry about the double-post. RE: Custom M&L SM64 Sprites - Elebit - 06-11-2008 Much better. The jumping up poses aren't as good as the side one though. RE: Custom M&L SM64 Sprites - CeeY - 06-11-2008 Reference, http://www.mariowiki.com/images/d/d2/CartoonDolphins.jpg now I now how the Dolphins tail moves, from the cheesy, Super Mario Bros Super Show. And I updated the sheet, fixed the AA, and made the tail look natural. |