Dolphman's submissions take two - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-34.html) +------ Thread: Dolphman's submissions take two (/thread-7273.html) |
RE: Dolphman's submissions take two - Davy Jones - 05-29-2011 Hide your wives & children, it's THE CHEESE WHEEL OF DOOM! =O RE: Dolphman's submissions take two - Dolphman - 07-10-2011 two small updates. had to use Imageshack, cause my Majhost bugged out when i tried uploading the first sheet. Jazz Jackrabbit 2 enemies (PC/update) was missing the skeleton enemy Knuckles Chaotix Badniks (other systems/update) redone them all with that sprite viewer. includes an unused Badnik. RE: Dolphman's submissions take two - Dazz - 07-11-2011 Nice one man, good updates! It's cool to see someone go back and re-rip something to be completely perfect. RE: Dolphman's submissions take two - Dolphman - 08-12-2011 after some positive reception. i decided to submit my Dr. Eggman sheet. Dr Eggman (custom - Sonic The Hedgehog series) icon wasn't sure about making another thread in the custom/edited sub-thread. though it be easier to post it here RE: Dolphman's submissions take two - Ton - 08-13-2011 Fantastic! RE: Dolphman's submissions take two - Garamonde - 08-29-2011 Happy birthday dolphman. RE: Dolphman's submissions take two - Dolphman - 11-20-2011 NEW Sonic the Hedgehog 3: Badniks (Genesis) Sonic and Knuckles: Badniks (Genesis) i felt the Badniks from both games could use a re-rip. example of how id ripped them (dang Photobucket) knowing that these will most likely replace the current sheets. i thought it would be a good idea to include the ghosts from Yawackhary's rips. hope he doesn't mind. icons RE: Dolphman's submissions take two - Ton - 11-20-2011 I love you. RE: Dolphman's submissions take two - Dolphman - 11-20-2011 minor update on the Sonic3 badniks. forgot to add Pointdexter's name RE: Dolphman's submissions take two - Dolphman - 12-24-2011 UPDATE Sonic CD Badniks (re-rip) decided to rerip another old sheet. since i felt it was needed. extracted these out of the Android version thanks to an extracting tool by a dude named Glitch. it rips everything from the RSDK file the Retro Engine uses for its data. was also struggling to organise it so i could avoid too much unused space. RE: Dolphman's submissions take two - Magma MK-II - 12-26-2011 Nice one! Maybe you could rip the missing stages too (Wacky Workbench and Stardust Speedway)! RE: Dolphman's submissions take two - Dazz - 01-01-2012 Put your new sheet up - sorry about the delay! RE: Dolphman's submissions take two - Dolphman - 10-17-2012 Long time, no bump Never knew it was that long since i last submitted something. NEW TMNT: Turtles in Time (ARCADE) Tokka and Rahzar Though i hate ripping with MAME, especially when it comes to Konami & Capcom games. I just wanted to get these guys so bad. Putting all pieces together, and then reolour everything to their official palette due to having black backgrounds on them in the tile-viewer. Icon New version If i do plan to rip more from arcade games. Any suggestion is welcome. RE: Dolphman's submissions take two - Garamonde - 10-17-2012 Can I suggest either the Icon Maker or in-browser version (fairly newish)? Your text is one size too big. Glad to see you back! RE: Dolphman's submissions take two - Dolphman - 10-17-2012 Done. EDIT: Another quicky TMNT: Turtles in Time (Arcade) Krang (second round) Probably the easiest sprites i could rip in the viewer of the whole game. |