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Dolphman's submissions take two - Printable Version

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RE: Dolphman's submissions take two - Davy Jones - 05-29-2011

Hide your wives & children, it's THE CHEESE WHEEL OF DOOM! =O


RE: Dolphman's submissions take two - Dolphman - 07-10-2011

two small updates. had to use Imageshack, cause my Majhost bugged out when i tried uploading the first sheet.

Jazz Jackrabbit 2 enemies (PC/update) was missing the skeleton enemy

Knuckles Chaotix Badniks (other systems/update) redone them all with that sprite viewer. includes an unused Badnik.


RE: Dolphman's submissions take two - Dazz - 07-11-2011

Nice one man, good updates! It's cool to see someone go back and re-rip something to be completely perfect.
Heart


RE: Dolphman's submissions take two - Dolphman - 08-12-2011

after some positive reception. i decided to submit my Dr. Eggman sheet.
Dr Eggman (custom - Sonic The Hedgehog series)

icon
[Image: customicon01.png]

wasn't sure about making another thread in the custom/edited sub-thread. though it be easier to post it here


RE: Dolphman's submissions take two - Ton - 08-13-2011

Fantastic!


RE: Dolphman's submissions take two - Garamonde - 08-29-2011

Happy birthday dolphman. Smile


RE: Dolphman's submissions take two - Dolphman - 11-20-2011

NEW
Sonic the Hedgehog 3: Badniks (Genesis)
Sonic and Knuckles: Badniks (Genesis)
i felt the Badniks from both games could use a re-rip. example of how id ripped them (dang Photobucket)
knowing that these will most likely replace the current sheets. i thought it would be a good idea to include the ghosts from Yawackhary's rips.
hope he doesn't mind.

icons
[Image: s3k-icon02.png] [Image: s3k-icon03.png]


RE: Dolphman's submissions take two - Ton - 11-20-2011

I love you.


RE: Dolphman's submissions take two - Dolphman - 11-20-2011

minor update on the Sonic3 badniks. forgot to add Pointdexter's name Tongue



RE: Dolphman's submissions take two - Dolphman - 12-24-2011

UPDATE
Sonic CD Badniks (re-rip)
decided to rerip another old sheet. since i felt it was needed.
extracted these out of the Android version thanks to an extracting tool by a dude named Glitch.
it rips everything from the RSDK file the Retro Engine uses for its data.
was also struggling to organise it so i could avoid too much unused space. Tongue


RE: Dolphman's submissions take two - Magma MK-II - 12-26-2011

Nice one! Maybe you could rip the missing stages too (Wacky Workbench and Stardust Speedway)!


RE: Dolphman's submissions take two - Dazz - 01-01-2012

Put your new sheet up - sorry about the delay! Big Grin


RE: Dolphman's submissions take two - Dolphman - 10-17-2012

Long time, no bump
Never knew it was that long since i last submitted something.

NEW
TMNT: Turtles in Time (ARCADE) Tokka and Rahzar
Though i hate ripping with MAME, especially when it comes to Konami & Capcom games. I just wanted to get these guys so bad. Tongue
Putting all pieces together, and then reolour everything to their official palette due to having black backgrounds on them in the tile-viewer.

Icon
[Image: tmnttit-icon01.png]
New version
[Image: iconupdate01.png]

If i do plan to rip more from arcade games. Any suggestion is welcome.


RE: Dolphman's submissions take two - Garamonde - 10-17-2012

Can I suggest either the Icon Maker or in-browser version (fairly newish)? Your text is one size too big. Tongue
Glad to see you back!


RE: Dolphman's submissions take two - Dolphman - 10-17-2012

Done.
[Image: iconupdate01.png]

EDIT:

Another quicky

TMNT: Turtles in Time (Arcade) Krang (second round)

[Image: tmnttit-icon02.png]

Probably the easiest sprites i could rip in the viewer of the whole game.