Super Smash Bros. 4 Model Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. 4 Model Project (/thread-26614.html) |
RE: Super Smash Bros. 4 Model Project - Random Talking Bush - 07-30-2015 (07-30-2015, 10:57 PM)Demonslayerx8 Wrote: yaaaay got dem stages!! was there any new songs tho...? cause of that 1 tales of symphonia song in that video for Lloyd's costume preview...The only new songs included were for Hyrule Castle 64 and Peach's Castle 64, I've linked to the .NUSBANK files on my Twitter account. RE: Super Smash Bros. 4 Model Project - Demonslayerx8 - 07-30-2015 Stage > Other > StageEdit thats where stage builder parts r at. edit: i need the SSS icons for this stage.. and maybe the mario stage too... RE: Super Smash Bros. 4 Model Project - Pik - 08-01-2015 Hey, I've heard there's some edits to Falcon's model in the new update but haven't gotten around to downloading it yet. How many visual changes are there in this update/Are they even there? RE: Super Smash Bros. 4 Model Project - Random Talking Bush - 08-01-2015 (08-01-2015, 01:12 AM)Pik Wrote: Hey, I've heard there's some edits to Falcon's model in the new update but haven't gotten around to downloading it yet. How many visual changes are there in this update/Are they even there?There was no "model" folder in the update for Captain Falcon, so I'm not really sure... RE: Super Smash Bros. 4 Model Project - supersmashball - 08-01-2015 Is there any other alternative BESIDES 3DS Max? And if not, I really need a super compressed version. As much as you can compress it. RE: Super Smash Bros. 4 Model Project - Onett Person - 08-01-2015 (08-01-2015, 01:12 AM)Pik Wrote: Hey, I've heard there's some edits to Falcon's model in the new update but haven't gotten around to downloading it yet. How many visual changes are there in this update/Are they even there? There wasn't an update to his model. You're thinking about the update to his dash grab where he can fall off the ledge(I think that's what it was). I'm not sure though. What changes did you notice? RE: Super Smash Bros. 4 Model Project - Pik - 08-02-2015 I don't have the update yet myself, I was just going off what a few friends told me. Guess they were just seeing things. RE: Super Smash Bros. 4 Model Project - Onett Person - 08-03-2015 Just wanted to say, every time I try converting the .dds files to .png in Paint.NET, the textures show up white in the blender render. RE: Super Smash Bros. 4 Model Project - TM67 - 08-04-2015 Hello guys, I have a question... which is the best 3D render engine? I'd like to make renders with the SSB Wii U models (as close as possible to the original game, graphically). SFM and Gmod looked good for me (they're not actual render engines afaik), but converting regular 3D models formats to SFX/Gmod's is pretty hard...I also tried with 3DS Max, but it doesn't look as good as I want :/ RE: Super Smash Bros. 4 Model Project - Onett Person - 08-04-2015 You can use the freeware blender. I all ways use it. Again, what's up with ZSS's hair and make up? RTB, did you update it? RE: Super Smash Bros. 4 Model Project - DJTHED - 08-05-2015 (08-04-2015, 05:30 AM)TM67 Wrote: Hello guys, I have a question... which is the best 3D render engine? I'd like to make renders with the SSB Wii U models (as close as possible to the original game, graphically). SFM and Gmod looked good for me (they're not actual render engines afaik), but converting regular 3D models formats to SFX/Gmod's is pretty hard...I also tried with 3DS Max, but it doesn't look as good as I want :/I use Blender too. And the models look okay in it, imho. RE: Super Smash Bros. 4 Model Project - Onett Person - 08-05-2015 (08-05-2015, 12:59 AM)DJTHED Wrote:>I use blender too and the models look okay in it, imho(08-04-2015, 05:30 AM)TM67 Wrote: Hello guys, I have a question... which is the best 3D render engine? I'd like to make renders with the SSB Wii U models (as close as possible to the original game, graphically). SFM and Gmod looked good for me (they're not actual render engines afaik), but converting regular 3D models formats to SFX/Gmod's is pretty hard...I also tried with 3DS Max, but it doesn't look as good as I want :/I use Blender too. >I use blender >the models look okay >"okay" THAT LOOKS LIKE YOU DID THE WHOLE THING IN MYA! You used cycles render right? I hate it. I can never remap the textures. RE: Super Smash Bros. 4 Model Project - TM67 - 08-05-2015 Wow! They look amazing!!! I'll install Blender and learn more about it then. Thank you so much! I'll let you know if it works better than 3DS Max for me Oh, I also have another question regarding the latest SSB Wii U script for 3DS MAX... Well, the problem is that, whenever I import a model, they don't have bones (I'm attempting to import one of the fighter models, so I know they actually have bones)... I have 3DS Max 2011 32-bit. Thanks in advance! RE: Super Smash Bros. 4 Model Project - Random Talking Bush - 08-05-2015 (08-05-2015, 03:08 PM)TM67 Wrote: Oh, I also have another question regarding the latest SSB Wii U script for 3DS MAX... Well, the problem is that, whenever I import a model, they don't have bones (I'm attempting to import one of the fighter models, so I know they actually have bones)... I have 3DS Max 2011 32-bit. Thanks in advance!Make sure that there's the respective "model.vbn" file in the same folder as the model, that's the file that contains all of the bone information. RE: Super Smash Bros. 4 Model Project - Onett Person - 08-05-2015 (08-05-2015, 04:01 PM)Random Talking Bush Wrote:(08-05-2015, 03:08 PM)TM67 Wrote: Oh, I also have another question regarding the latest SSB Wii U script for 3DS MAX... Well, the problem is that, whenever I import a model, they don't have bones (I'm attempting to import one of the fighter models, so I know they actually have bones)... I have 3DS Max 2011 32-bit. Thanks in advance!Make sure that there's the respective "model.vbn" file in the same folder as the model, that's the file that contains all of the bone information. Can you tell me what's wrong with Zero Suit's hair and make up? It's kind of disturbing. I'm thinking of using the .dae files, but I all ready tried that with Ness and the results were...Well... http://kjamesc.deviantart.com/art/Don-t-Pay-Attention-To-This-544076018 Also am I not supposed to post links here? |