THE FIGHTERS RESOURCE - Official Thread - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: THE FIGHTERS RESOURCE - Official Thread (/thread-20507.html) |
RE: THE FIGHTERS RESOURCE - Official Thread - Sevenstitch - 08-06-2012 Just a small hop back, like robo9 said, would work. Please excuse the inconceivably poor example, but something like that might work. RE: THE FIGHTERS RESOURCE - Official Thread - Iceman404 - 08-06-2012 Baegle, do the Battletoads giant boot kick for one of them. RE: THE FIGHTERS RESOURCE - Official Thread - TomGuycott - 08-06-2012 B-b-but I did the battletoads boot kick... ;~; (As if I've gotten work done in this in forever. xD) RE: THE FIGHTERS RESOURCE - Official Thread - Baegal - 08-06-2012 TBH, I would feel odd doing the kick, because I'm not very familiar with the series to begin with. It's one of the things that bugs me-I don't like referencing something I don't know very well. I like the board kick, though. I might work with that. As for the duck kick and forward kick, I'm still thinking up ideas. RE: THE FIGHTERS RESOURCE - Official Thread - Cobalt Blue - 08-07-2012 (08-06-2012, 10:13 PM)Baegal Wrote: TBH, I would feel odd doing the kick, because I'm not very familiar with the series to begin with. It's one of the things that bugs me-I don't like referencing something I don't know very well. foward kick (replace punch with a boot) but with "low kick" in the text RE: THE FIGHTERS RESOURCE - Official Thread - Virt - 08-08-2012 Some of the animations for an assist character woot. RE: THE FIGHTERS RESOURCE - Official Thread - Gors - 08-08-2012 crapy is actually a midget RE: THE FIGHTERS RESOURCE - Official Thread - Iceman404 - 08-09-2012 ...Trollerskates' avatar edit catches me offgaurd. RE: THE FIGHTERS RESOURCE - Official Thread - Virt - 08-09-2012 Updated the Running animation He runs in and steps on this button. This crate falls on his opponent. Then he goes and pushes the crate off-stage. If he gets attacked: and the crate will keep pushing itself (maybe it should spawn wheels or something) RE: THE FIGHTERS RESOURCE - Official Thread - Previous - 08-09-2012 this is glorious RE: THE FIGHTERS RESOURCE - Official Thread - NICKtendo DS - 08-09-2012 Is it even possible for 2 Crap(p)y Blue Luigis to exist in the same uniiverse without damaging the very fabric of time and space? RE: THE FIGHTERS RESOURCE - Official Thread - Virt - 08-09-2012 Yeah, because Crapy is Crappy's cousin RE: THE FIGHTERS RESOURCE - Official Thread - NICKtendo DS - 08-09-2012 Oh okay. But what would the effect be if the two happened to be in 2 seperate dimensions? Surely they'll call out to eachother and cause a blackhole that joins and devours both worlds, creating Exception. Sorry, I was really hoping for spatial disorder. RE: THE FIGHTERS RESOURCE - Official Thread - Sevenstitch - 08-09-2012 Perhaps Crapy's palette could be changed to reflect his sprite in his own game? You know, the White/green ensemble he seems to be sporting in Crapy's Crates? This could cut out a little bit of confusion I think. RE: THE FIGHTERS RESOURCE - Official Thread - Virt - 08-09-2012 White/green?? I never saw any green in the game other than the grass... Stop trying to turn TSR green >:I blue master race >:I |