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Super Star Ultra - Printable Version

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RE: Super Star Ultra - Geo the Fox - 10-09-2008

Marx Soul has the bling


RE: Super Star Ultra - Batandy - 10-09-2008

[Image: marxsoulboxol3.png]
The box.


RE: Super Star Ultra - Kirby Phelps (PK) - 10-09-2008

WOOT!! I love Marx!!


RE: Super Star Ultra - Batandy - 10-09-2008

[Image: marxsoulboxol3.png]
I'd love marx too.
Code:
[url=http://img232.imageshack.us/img232/5166/marxsoulripin8.png][img]http://img296.imageshack.us/img296/1213/marxsoulboxol3.png[/img][/url]



RE: Super Star Ultra - Random Talking Bush - 10-09-2008

(10-09-2008, 09:13 AM)omegakyogre Wrote: There is no sheet containing any enemies as of yet besides a recolor that RTB threw in with his Parasol Dee sprites.
Yeah. I put those two palettes in as a bit of an extra. The sprites for the enemy Waddle Dees are different, so they'll have to be ripped as well.


RE: Super Star Ultra - Geo the Fox - 10-09-2008

It's really bothering me how dark his face is. I don't really think his face is that blue or dark in-game...


RE: Super Star Ultra - Batandy - 10-09-2008

I have added some missing sprites.


RE: Super Star Ultra - Omegakyogre - 10-09-2008

Quote:It's really bothering me how dark his face is. I don't really think his face is that blue or dark in-game...

Are you sure there's nothing funky with your monitor? It looks correct to me. It might be because Marx is on a white background in the sheet and in-game he's in front of a much darker background.

Quote:I honestly do not think I am finding jack...I have been up all night trying to find SOMETHING that looks like rippable sprites, but I don't even think I found one here....Honestly, I'm about ready to throw in the towel unless I hear someone say "there is something of value in this screen shot".

You've got the right idea, you just have your finger in the wrong hole.

You see, .zobj files do not contain sprites. Some files contain sprites and others are code files. the files that contain sprites are *mostly* located in the 'pd' folder and the 'b10' folder; the b files in the 'b10' folder contain about 50% sprite files and 50% junk/code files.


RE: Super Star Ultra - Shadow The Unborn - 10-09-2008

(10-09-2008, 12:37 PM)omegakyogre Wrote: You've got the right idea, you just have your finger in the wrong hole.

You see, .zobj files do not contain sprites. Some files contain sprites and others are code files. the files that contain sprites are *mostly* located in the 'pd' folder and the 'b10' folder; the b files in the 'b10' folder contain about 50% sprite files and 50% junk/code files.

Okay..I will mark that down as a file type that does not contain sprites.

Perhaps, there should be a sticky about what file types do/don't contain sprites..
I'd add to your Rep for helping me renew my drive, but I cannot seem to do that....


RE: Super Star Ultra - Geo the Fox - 10-09-2008

(10-09-2008, 12:37 PM)omegakyogre Wrote:
Quote:It's really bothering me how dark his face is. I don't really think his face is that blue or dark in-game...

Are you sure there's nothing funky with your monitor? It looks correct to me. It might be because Marx is on a white background in the sheet and in-game he's in front of a much darker background.

Probably is my monitor. It keeps making things out darker than they appear anyway...


RE: Super Star Ultra - Omegakyogre - 10-09-2008

(10-09-2008, 12:46 PM)Shadow The Unborn Wrote: Okay..I will mark that down as a file type that does not contain sprites.

Perhaps, there should be a sticky about what file types do/don't contain sprites..

Perhaps, but it's only applicable to KSSU, so if anything it should be on the front page of this thread.

As a general rule, only files of type '.b' and unmarked files can contain sprites. Anything else, such as .zobj or most of the other files in the rom just contain code.


RE: Super Star Ultra - Ton - 10-09-2008

Just an aside, but could we use these methods to rip other DS games? Like M&L 2?


RE: Super Star Ultra - Jermungandr - 10-09-2008

Guess what? I should have been in bed four hours ago! Wheee!

[Image: KSSU_kawasakiP.gif] [Image: KSSU_poppysrP.gif]

I had to cheat a bit on the sprites where Kawasaki is using the salt shaker; most of his face is covered by Kirby during the animation and the OAM viewer couldn't even split them apart. If we ever find the right data file for it I'll redo them, but I don't think that's gonna happen.


RE: Super Star Ultra - Batandy - 10-09-2008

Hi Drshnaps,can you add my marx soul sprite sheet in the homepage of the topic?


RE: Super Star Ultra - TristanP - 10-09-2008

Hey, I just exported Grand Wheelie(not going to rip I guess, just trying this), but I'm not too sure on how to open it with Tile Molester. I put on "all files", but it's still not appearing. What do I do?

Oh whoops. I was in the wrong folder. Excuse my retardness.