::Superb Mario Bros Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: ::Superb Mario Bros Project (/thread-3777.html) |
RE: ::Superb Mario Bros Project - waluigi fan bros - 03-28-2009 (03-28-2009, 08:05 AM)Furs Wrote:Thats what i meant.(03-27-2009, 07:19 PM)Heinze Wrote: And W. Fan Bros... Free just Luigi and Mario... RE: ::Superb Mario Bros Project - Heinze - 03-28-2009 Oh sorry =p RE: ::Superb Mario Bros Project - andrio - 03-29-2009 Try not to worry too much about what is taken or not. If you can do this style well, i'll give you ticket, which takes you to the Project Site, where you find out what's taken or not. Then you can make stuff. And they go in game. With Enemies: Enemies shouldn't be considerably smaller than Mario. They can be shorter, but they have to be just as fat. But if they look really wide with this rule, you can make them taller. It doesn't look very good having Mario jumping on short thin pixels. Does makes things glitchier, i presume. And Ziggy, shut the hug up. RE: ::Superb Mario Bros Project - King of Bad Posters - 03-29-2009 (03-29-2009, 04:14 AM)Andrio Wrote: Try not to worry too much about what is taken or not. If you can do this style well, i'll give you ticket, which takes you to the Project Site, where you find out what's taken or not. Then you can make stuff. And they go in game.Lol thanks!! RE: ::Superb Mario Bros Project - Novalse - 03-30-2009 (03-08-2009, 10:55 AM)DanKen Wrote: Andrio, If this helps at all I made a list of all the sprites posted so we don't have a load of the same thing (03-07-2009, 05:27 PM)Z1ggyZ00 Wrote: Here is the big cheep-cheep:Hey! Isn't mine any good? RE: ::Superb Mario Bros Project - Heinze - 03-30-2009 Hmm.. So so, it's a little jagged, it does not open the eyes the mouth is always opened and there is just one thing moving... And this list have the sprites that everyone posted, not the sprites that entered in the game RE: ::Superb Mario Bros Project - Novalse - 03-30-2009 Look it up. In Mario games it only uses one frame, too. RE: ::Superb Mario Bros Project - DanKen - 03-31-2009 What do you mean one frame, your sprite is three frames long, also mouth opens and closes in smb3 and it also has a death pose RE: ::Superb Mario Bros Project - Novalse - 03-31-2009 I'll add those. sorry, but it doesn't open it's eyes anytime. RE: ::Superb Mario Bros Project - waluigi fan bros - 04-01-2009 is this any better? RE: ::Superb Mario Bros Project - Toad - 04-01-2009 Recolored the hammer bros darker RE: ::Superb Mario Bros Project - Novalse - 04-01-2009 It still isn't good? Before After I forgot: alternate pallets. RE: ::Superb Mario Bros Project - DanKen - 04-02-2009 Waluigi Fan Bros: shyguy is finished by Andrio Quizzle: Recolors were changed multiple times, but Epicwes got the final colors Ziggy: your first one looked better, this looks like a traced pic RE: ::Superb Mario Bros Project - Novalse - 04-02-2009 I didn't trace it. I'll redo it... RE: ::Superb Mario Bros Project - Novalse - 04-02-2009 Here it is (freaky death animation!!!): First row is swimming. Second row is swimming w/ mouth closed. third row is death animation (p.1) forth row is death animation (p.2) |