Super Smash Bros. 4 Model Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. 4 Model Project (/thread-26614.html) |
RE: Super Smash Bros. 4 Model Project - Tiberious - 08-10-2015 So, has anyone been figuring out the animation format? I'm curious 'cause I know the animations got uploaded as well, but I haven't heard anything about them. RE: Super Smash Bros. 4 Model Project - Onett Person - 08-10-2015 lolnope RE: Super Smash Bros. 4 Model Project - Shulk - 08-10-2015 Can you import Rosalina and Luma's model? RE: Super Smash Bros. 4 Model Project - Demonslayerx8 - 08-11-2015 (08-10-2015, 03:09 AM)Tiberious Wrote: So, has anyone been figuring out the animation format? I'm curious 'cause I know the animations got uploaded as well, but I haven't heard anything about them. I was the first person to figure out the animation files.. but keyframes i still dont understand cause the animation files has multiple animation data in it, like vis0, bone animation, and texture animation, and who knows what else... edit: also... early start for some smash3ds stages RE: Super Smash Bros. 4 Model Project - Struggleton! - 08-12-2015 Ultimate Chimera Trophy Queen Metroid Trophy Krystal Trophy Gunship Trophy Ghirahim Trophy Captain Rainbow Trophy Wolf Link Trophy Lanky Kong Trophy Chao Trophy King Dedede Trophy Deathborn Trophy Broom Hatter Trophy Brittany Trophy Blood Falcon Trophy Black Knight Trophy Baby Luigi Trophy Baby Daisy Trophy ReDead Trophy Mega Man X Trophy Amy Trophy Bowser ------------------------------------------- I got quite a few of my models submitted! Anyways I still have another 26 models pending for this game so yeah so enjoy these RE: Super Smash Bros. 4 Model Project - Ton - 08-12-2015 It looks like the wrong textures were applied here: http://www.models-resource.com/wii_u/supersmashbrosforwiiu/model/10552/ awesome job! I'm glad you're working so hard on this game! RE: Super Smash Bros. 4 Model Project - Struggleton! - 08-12-2015 (08-12-2015, 08:29 AM)Ton Wrote: It looks like the wrong textures were applied here: http://www.models-resource.com/wii_u/supersmashbrosforwiiu/model/10552/ Oh crap, I messed up! I'll upload a fix later today for that one Thanks, I enjoy the game, and enjoy ripping from it RE: Super Smash Bros. 4 Model Project - Virt - 08-12-2015 I have yet to actually look at the model itself, but in the large preview it looks like part of the eyelash on Amy's trophy is missing. RE: Super Smash Bros. 4 Model Project - Struggleton! - 08-12-2015 (08-12-2015, 09:04 AM)Virt Wrote: I have yet to actually look at the model itself, but in the large preview it looks like part of the eyelash on Amy's trophy is missing. Yeah, when I rendered it that's what happened RE: Super Smash Bros. 4 Model Project - supersmashball - 08-15-2015 A quick note, Imgur JPEG'd these for some reason. Small update, big pictures! We've got Expand Dong...*cough*....*cough*.....I mean, Donkey Kong. Robin. Whispy Woods. Rosalina Trophy. And a little bit of Palutena for everyone. RE: Super Smash Bros. 4 Model Project - supersmashball - 08-15-2015 My first successful stage! Too bad the texture paths don't work..... RE: Super Smash Bros. 4 Model Project - Ton - 08-15-2015 So close! Maybe someone can help you out? RE: Super Smash Bros. 4 Model Project - supersmashball - 08-15-2015 One thing I know is that this stage has more than 128k polys. The Coliseum stage had about 212k with all objects. Here is the Great Cave at it's (almost) finest state. Anyone can see if it's messed up? ⊂(๑◕◡◕๑)⊃ RE: Super Smash Bros. 4 Model Project - supersmashball - 08-15-2015 The last two? of the day. As if getting correct transparency wasn't enough. I don't believe I previewed Rosalina before but.... RE: Super Smash Bros. 4 Model Project - Onett Person - 08-16-2015 Hey smash, if you need help with any models such as textures or transparencies, just tell me c: |