[FANGAME][IN DEVELOPMENT] Zelda-Oracle of Secrets - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Games Development (https://www.vg-resource.com/forum-22.html) +----- Thread: [FANGAME][IN DEVELOPMENT] Zelda-Oracle of Secrets (/thread-10367.html) |
RE: Zelda-Oracle of Secrets - Zerrodo - 12-28-2009 Yes, we are using the official pallete. I'm going to start on Barba and Blind, then if I feel up to it I'll start on the Mothula. RE: Zelda-Oracle of Secrets - Corrupt One - 12-28-2009 Here, part two in figuring out the palette: Click for fullview. X axis is Hue, and Y is Lightness, the origin is in the upper left. Next comes putting that together in a easy to read palette. RE: Zelda-Oracle of Secrets - Zerrodo - 12-28-2009 Looks good. I'm working on Blind, haven't really gotten far tonight though (My family forced me to play scrabble with them). Anyways, I'm hoping to get Barba, Blind, and Mothula done by tomorrow night. RE: Zelda-Oracle of Secrets - Rosencrantz - 12-28-2009 (12-28-2009, 05:02 PM)Zerrodo Wrote: @oB2Ko Mario - Hmm, reusing blind as a boss sounds good... and epic XD I'll probably go with your suggestion. I Also liked your idea on the different gender actually, I said LIKE Blind I was thinking that the actual boss was just possessing a kid and it's just a shadow creature or something bleh idk your project; if you want Blind then Blind it is :> RE: Zelda-Oracle of Secrets - Zerrodo - 12-28-2009 That just helps prove that I have a short attention span. But whatever, We've already decided on using Blind as a boss, so... yeah. RE: Zelda-Oracle of Secrets - froggerfun265 - 12-28-2009 Oh whoops I thought this was a community project when I initially posted. Didn't notice it was in fangames. My bad. RE: Zelda-Oracle of Secrets - Zerrodo - 12-29-2009 Finished Blind: Please, do C+C on it. RE: Zelda-Oracle of Secrets - Corrupt One - 12-29-2009 Needs a head. Also, refrence the offical fire for the flames. RE: Zelda-Oracle of Secrets - Zerrodo - 12-29-2009 (12-29-2009, 07:48 PM)Corrupt One Wrote: Needs a head. Also, refrence the offical fire for the flames. It has a head. See the ghost like thing in the upper right corner? I thought that it would be more GBC like to use that as the head. RE: Zelda-Oracle of Secrets - D.moffett1990 - 12-29-2009 did u make tht up if so i think its cool RE: Zelda-Oracle of Secrets - Zerrodo - 12-29-2009 No, I didn't come up with the idea for the boss, Nintendo did. Blind is a boss in the 3rd Zelda game, A Link to the Past for the SNES. I just made the Game Boy Color version of him. RE: Zelda-Oracle of Secrets - Rhyme - 12-29-2009 Remove the wings/hairtie/bow/something from the back of that head-sprite and it's good to go imho. RE: Zelda-Oracle of Secrets - Vipershark - 12-30-2009 Honestly, I would suggest changing Blind to a different (or preferably brand new) boss. Keep the whole kid following you and turning into the boss thing, but get rid of Blind himself. I would suggest some sort of ghost boss. RE: Zelda-Oracle of Secrets - Deathbringer - 12-30-2009 I say redesign Blind instead of it being an edit of a SNES sprite, even Gamoth (Mothula) didn't use the SNES sprite as a base. RE: Zelda-Oracle of Secrets - Rosencrantz - 12-30-2009 well, just for the hell of it, if we're NOT going to use Blind, here was my boss concept: why yes I can't draw with a mouse to save my life |