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New Super Mario Bros. Goomba - Printable Version

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RE: New Super Mario Bros. Goomba - [robo9] - 11-10-2010

Also seems to be a pixel or two jumping on one of the frames right behind his head.


RE: New Super Mario Bros. Goomba - Alpha Six - 11-10-2010

Stop.


Do this.

(11-06-2010, 06:39 AM)Alpha Six Wrote: I honestly don't think you're ready for animating yet. You need to take it slow and practice actual spriting before you start diving into animation.




RE: New Super Mario Bros. Goomba - Cobalt Blue - 11-10-2010

not to mention its still traced from the original.


RE: New Super Mario Bros. Goomba - Koreo the Fox - 11-10-2010

Okey, but how am I sopposed to start practicing my spriting on the goomba(Not trying to sound like a bitch, I'm asking what to do to practice)

I also don't get what you mean by tracing over the original, /■/

(I also fixed the jumping pixels)


RE: New Super Mario Bros. Goomba - DioShiba - 11-10-2010

(11-10-2010, 04:14 PM)Koreo the Fox Wrote: Okey, but how am I sopposed to start practicing my spriting on the goomba(Not trying to sound like a bitch, I'm asking what to do to practice)

I also don't get what you mean by tracing over the original, /■/

(I also fixed the jumping pixels)

Well first off Korea, you could at least ditch the animations and at least work on one sprite before trying more then one at a time. that way you have some idea of what your sprite should look like.

And what metaru was trying to say was that it looks like you pixeled over the original goomba.


RE: New Super Mario Bros. Goomba - Iceman404 - 11-10-2010

Why did you bother making animations

when you haven't even made the idle look half decent.