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Digimon World Ds - Printable Version

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RE: Digimon World Ds - Superliger - 09-11-2008

Great!!!! Just don't rush thru them, it's always good to take your time on your work. ya know what I mean.


RE: Digimon World Ds - Atlanta - 09-11-2008

(09-11-2008, 05:01 PM)Ridleymaster Wrote: Great!!!! Just don't rush thru them, it's always good to take your time on your work. ya know what I mean.

kkWink


RE: Digimon World Ds - Dazz - 09-11-2008

I believe it's "Default" not Defult
Can you rename that?Tongue


RE: Digimon World Ds - Atlanta - 09-12-2008

(09-11-2008, 07:30 PM)Dazz Wrote: I believe it's "Default" not Defult
Can you rename that?Tongue
Can Do Hold on


RE: Digimon World Ds - Dazz - 09-15-2008

Excellent, nice one Smile


RE: Digimon World Ds - Atlanta - 09-17-2008

(09-15-2008, 08:01 AM)Dazz Wrote: Excellent, nice one Smile
Thanks you:

[Image: dwdbdf.png] [Image: dwdddf.png] [Image: dwdbrdf.png]

I'll be adding The Bird and Dragon one here soon

EDIT: There up


RE: Digimon World Ds - Dazz - 09-17-2008

As usual, nice! Smile


RE: Digimon World Ds - Battosai Rai - 09-17-2008

good job as always


RE: Digimon World Ds - dabbido - 10-06-2008

Thats awesome! keep up the good work dude! I can also contribute since I also have it ^^


RE: Digimon World Ds - Atlanta - 10-08-2008

cool!

Update: [Image: dwdgr.png]


RE: Digimon World Ds - Dazz - 10-08-2008

Nice one! Big Grin


RE: Digimon World Ds - A.J. Nitro - 10-08-2008

Not that you have to rip it, but does the water on the maps move at all?


RE: Digimon World Ds - GrooveMan.exe - 10-09-2008

Yeah, it does. There are quite a few aspects on Farms that move.


RE: Digimon World Ds - Atlanta - 10-09-2008

A.J. Nitro & GrooveMan.exe @: yes that water moves a lot of stuff on the bg's are ment to move but i could not rip 'em


RE: Digimon World Ds - Blob55 - 10-16-2008

The "Other" sprites you have are the chearing sprites. I'd also like to mention that you don't seem o have any of the "facing forward" small sprites. (The only way you get to see them is during the credits).