NES duel - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: NES duel (/thread-16854.html) |
RE: NES duel - Cobalt Blue - 03-26-2011 though people have no excuses not to participate RE: NES duel - x0_000 - 03-27-2011 It's time to OIL UP! wait... RE: NES duel - Alternate - 03-27-2011 man this is so cooooool im gonna do link right now question why cant i erase the blocky outline and make a fine pixel art? RE: NES duel - tgb621 - 03-27-2011 hmmmm. this sounds interesting, so here is a try at toad from smb3. that palette was *really* hard to work with. i really wanted to have a darker red, but he needed the blue, the white, *and* the darker skin. so meh. Without the full outline: With the full NES outline: I might as well enter it, but i really don't think its that good. just some lil thing i made quickly because of the deadline being tomorrow. EDIT: Oh wow, just looked at that thumb thing. but oh well, tis fine with me. i wasnt really planning on making it that good. RE: NES duel - Alternate - 03-27-2011 we might be in a hurry since the contest ends tonight RE: NES duel - Proton - 03-27-2011 (03-27-2011, 05:32 PM)Alternate Wrote: question why cant i erase the blocky outline and make a fine pixel art? What? RE: NES duel - X Gamer 66 - 03-27-2011 We reach the deadline in about an hour, if anyone's planning on making any last minute changes / submissions. edit: ok, let's start voting. Would someone mind locking this? RE: NES duel - Cobalt Blue - 03-27-2011 contest over. head now to the voting thread http://spriters-resource.com/community/showthread.php?tid=16993 |