kirbyace's sprites n stuff - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: kirbyace's sprites n stuff (/thread-1743.html) |
RE: kirbyace's sprites n stuff - kirbyace - 11-25-2008 I'M BAAACCCKKKKK sorry if i was gone for so long getting back to work,my stuff was deleted > RE: kirbyace's sprites n stuff - kirbyace - 11-26-2008 rawr mario tiles update updated: bricks,item box added: grass blank tile RE: kirbyace's sprites n stuff - KillerAslox - 11-26-2008 (11-26-2008, 10:11 AM)kirbyace Wrote: rawr mario tiles update Wow, you really improved. There's not much to crit, so it's ok. RE: kirbyace's sprites n stuff - kirbyace - 11-27-2008 RAWR update: updated: NOTHING added: block with face that you hit and it spins... ON and OFF blocks cage climbing wall exclamation mark block RE: kirbyace's sprites n stuff - Fireshock - 11-28-2008 (11-27-2008, 04:42 PM)kirbyace Wrote: RAWR update: Those are only minor edits off of the SMA tileset Far from "custom" RE: kirbyace's sprites n stuff - kirbyace - 11-28-2008 (11-28-2008, 01:28 AM)Fireshock Wrote:(11-27-2008, 04:42 PM)kirbyace Wrote: RAWR update: actually the ON brick OFF brick hit question mark block exclamation mark block grass floor cage climbing wall(all of them) flippy bricks with face and unfilled block are custom RE: kirbyace's sprites n stuff - kirbyace - 12-12-2008 you people are CRASY updated cage climbing wall added NOTHING boredness,might slow down in working on the sprites RE: kirbyace's sprites n stuff - Previous - 12-12-2008 I don't like the shades on the blocks. You may want to add hue shifting - make the darker shades more orange. Dark yellow looks bad in most cases. Whatever. RE: kirbyace's sprites n stuff - bchan009 - 12-12-2008 How did you make the icons, I know you have to download something, but where? RE: kirbyace's sprites n stuff - Gors - 12-13-2008 MrLuigiman, that's called 'uploading', not 'downloading'. He uploaded the sheet on imageshack (example) and pasted the URL here. It's not difficult. The tiles are good, but you color lacks depth. increase the contrast and hue-shift. RE: kirbyace's sprites n stuff - kirbyace - 12-13-2008 (12-13-2008, 06:45 AM)gorsal Wrote: MrLuigiman, that's called 'uploading', not 'downloading'. He uploaded the sheet on imageshack (example) and pasted the URL here. It's not difficult. not imageshack,i used tinypic,fast uploading if using right file type and yeah the coloring could use work RE: kirbyace's sprites n stuff - Omegakyogre - 12-13-2008 (12-12-2008, 03:12 PM)kirbyace Wrote: I'm not sure I understand your shading choice for the grass ground tiles. If the light source is up above, why do the blades of grass hanging down get lighter? RE: kirbyace's sprites n stuff - bchan009 - 12-13-2008 Im talking about the icon for the entire sheet, the thing you would see if it was put on the site. RE: kirbyace's sprites n stuff - Omegakyogre - 12-13-2008 (12-13-2008, 01:32 PM)MrLuigiman Wrote: Im talking about the icon for the entire sheet, the thing you would see if it was put on the site. There's a sticky for how to make icons in the Submission board. http://www.spriters-resource.com/community/showthread.php?tid=260 Here's the program, if you want it. http://www.spriters-resource.com/community/showthread.php?tid=405 RE: kirbyace's sprites n stuff - kirbyace - 12-15-2008 i am a little confused on the grass,it's still in the working on space,does the cage look good enough to be finished or should i work on it |