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Apoc Hedgie's models for all [Last update: 04/09/12] - Printable Version

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+------ Thread: Apoc Hedgie's models for all [Last update: 04/09/12] (/thread-19108.html)

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RE: Apoc Hedgie's models for all [Last update: 01/15/12] - josh98 - 02-17-2012

I have a Problem with ALL of your Models. When I Try To Texture it, I come out with This:

[Image: 57217951.png]

Do you know the Prob?


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - ApocHedgie - 02-21-2012

(02-17-2012, 10:28 PM)josh98 Wrote: I have a Problem with ALL of your Models. When I Try To Texture it, I come out with This:

[img]

Do you know the Prob?

Quite the odd glitch, isn't it? But sadly I don't know what causes it or how exactly to fix it with that program. I just re-imported it to make sure it still had textures for me and everything was still working on my end. Maybe you were applying the textures in a way that it overwrote the old UVmapping?


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - Random Talking Bush - 02-21-2012

Maybe the DAE importer for the program you're using is outdated, and can't read it properly?


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - josh98 - 02-22-2012

I converted it to OBJ with Fragmotion. In Fact, the DAE included with my File is Corrupted. I textured the Included DAE File, and It looked like that. I don't know.


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - Spaffhog - 02-23-2012

When's the next batch coming, I saw it on GMOD and want them so bad!


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - ApocHedgie - 02-23-2012

(02-23-2012, 11:10 AM)Spaffhog Wrote: When's the next batch coming, I saw it on GMOD and want them so bad!

Should be fairly soon (a day or so), I'm working on a nice large chunk of both models and sounds to submit, and a few spritesheets as well.


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - josh98 - 02-23-2012

So you have forgotten about me? What do you use to import models?


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - John2k4 - 02-23-2012

(02-23-2012, 09:15 PM)josh98 Wrote: So you have forgotten about me? What do you use to import models?

See if it opens properly in Noesis. If it does, you can most likely re-export it to a format that will work for you.


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - josh98 - 02-23-2012

(02-23-2012, 09:17 PM)John2k4 Wrote:
(02-23-2012, 09:15 PM)josh98 Wrote: So you have forgotten about me? What do you use to import models?

See if it opens properly in Noesis. If it does, you can most likely re-export it to a format that will work for you.

Thanks, Man Smile it works now. [/size]THANKS SO MUCH!!!!


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - Sonic Konga - 02-28-2012

You know i'm having problems to, not bad ones but the bones are messed up i need to fix it. But thanks!


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - MikeyLevi - 02-28-2012

Are there rigs on the models you submitted?


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - ApocHedgie - 02-29-2012

(02-28-2012, 12:56 AM)Max3000 Wrote: You know i'm having problems to, not bad ones but the bones are messed up i need to fix it. But thanks!

Messed up as in, how exactly? Maybe it's something to do with how you're importing it?

(02-28-2012, 03:00 PM)MikeyLevi Wrote: Are there rigs on the models you submitted?

Yes, they all use the official rigs.



RE: Apoc Hedgie's models for all [Last update: 01/15/12] - Sonic Konga - 03-02-2012

(02-29-2012, 09:49 AM)ApocHedgie Wrote:
(02-28-2012, 12:56 AM)Max3000 Wrote: You know i'm having problems to, not bad ones but the bones are messed up i need to fix it. But thanks!

Messed up as in, how exactly? Maybe it's something to do with how you're importing it?

(02-28-2012, 03:00 PM)MikeyLevi Wrote: Are there rigs on the models you submitted?

Yes, they all use the official rigs.

I dont know i import in blender, and then export in a fbx then open it to fragmosoft and theres no bones. Oh when will the next update be? Oh sorry one more thing have you got my PM yet?


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - ApocHedgie - 03-02-2012

(03-02-2012, 04:12 AM)Max3000 Wrote: I dont know i import in blender, and then export in a fbx then open it to fragmosoft and theres no bones. Oh when will the next update be? Oh sorry one more thing have you got my PM yet?

I have gotten your PM, but you have PMs disabled so I can't send one back. And the update will be as soon as I can, I'm entertaining guests recently so it may be pushed back a bit.


RE: Apoc Hedgie's models for all [Last update: 01/15/12] - MikeyLevi - 03-02-2012

(02-29-2012, 09:49 AM)ApocHedgie Wrote:
(02-28-2012, 03:00 PM)MikeyLevi Wrote: Are there rigs on the models you submitted?

Yes, they all use the official rigs.

Damn. you should'a included a version with the rig you used for the Gmod ragdolls. the rigs classic sonic and the unleashed werehog uses (i think they're called IK rigs, I'm not sure) are hard to pose and animate.
The rig you used for classic sonic for the gmod ragdoll is much better. Tongue