Werewolf (and friends!) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: Werewolf (and friends!) (/thread-19449.html) |
RE: Werewolf (and friends!) - Gwen - 03-19-2012 IMO I love em. RE: Werewolf (and friends!) - Garamonde - 03-19-2012 Pixelated graphics are wonderful, they have a special charm to them. RE: Werewolf (and friends!) - Delicious - 03-20-2012 Alright. Thanks! That definitely helps. I've worked on some more assets and will provide mockups every so often. Soon I'll have enough to make a devlog and start programming. If you guys didn't know, this is basically a revamp of my old project. RE: Werewolf (and friends!) - Delicious - 03-24-2012 Multiplayer (possibly online) zombie RPG? Sorry for the recycled assets, just not giving to much away if I decide to actually make a game. :B HUD is wip obv. Also, made the characters contrast more with an inky black shade. I think I like it, it makes it stand out from the crowd of low-res sprites... RE: Werewolf (and friends!) - NICKtendo DS - 03-24-2012 Trees look really nice. RE: Werewolf (and friends!) - Delicious - 03-24-2012 I'm glad! They were the thing pointed out last time I done low-res sprites that people hated. Glad to know I improved, at least in the eyes of someone. RE: Werewolf (and friends!) - Butler - 03-25-2012 This looks really cool. i think the hud looks fine as it is by the way. RE: Werewolf (and friends!) - Delicious - 04-10-2012 Hey, still working on this! (...kinda) RE: Werewolf (and friends!) - Speed-X - 04-10-2012 Holy fuck that looks amazing. Please keep working on that pic you got thar~ :> I love the amount of detail so far. How many colors are you using / have you used, anyway? RE: Werewolf (and friends!) - Elk - 04-11-2012 what in the hell is with your guys huge signatures!!!!!!!!!!!!!!!!! RE: Werewolf (and friends!) - Gwen - 04-11-2012 (04-11-2012, 12:31 AM)Elk Wrote: what in the hell is with your guys huge signatures!!!!!!!!!!!!!!!!! Heh, on that note, I shall change it RE: Werewolf (and friends!) - Elk - 04-11-2012 just so big!... what not half atleast! RE: Werewolf (and friends!) - Delicious - 04-11-2012 (04-10-2012, 08:44 PM)Speed-X Wrote: Holy fuck that looks amazing. Please keep working on that pic you got thar~ :> Thanks! So far I have 19 colours I believe. I think I'll settle at 20, but I just need to find out what color will be most needed (if any at all) when I'm closer to finishing! I really appreciate the compliment. (04-11-2012, 12:35 AM)Elk Wrote: just so big!...That's what she said! (Or he, in your case) RE: Werewolf (and friends!) - Delicious - 04-19-2012 Wooh! Another poorly put together mockup (As you can see, a random police cruiser), just wanting to show some of the assets together quickly. Not even the correct dimension size. RE: Werewolf (and friends!) - Gwen - 04-19-2012 I've a question for you. I've been working on a project of my own with the same concept(as in gameplay wise), and I was wondering how you tackle buildings and other architecture along with terrain. I've been avoiding them and working on some other things, but I've gotten to the point where I need to start on them, and I was just wondering if you had any tips or just your process on how you deal with it. And as to your project it's looking radular! |