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josh98's Models Update 1/24/13 - Printable Version

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RE: josh98's Models Update 4/27/12 - TGE - 04-29-2012

(04-28-2012, 12:52 AM)thegameexplorer Wrote: How did you get files from the Dreamcast.cdi ?

And also, you can get the upgrades with 3d ripper dx and separate them so you can include them seperately Tongue
Incase you didn't saw my question. But this question is very important to me because I want to rip models from SA2.
(04-28-2012, 10:33 PM)josh98 Wrote: Update! I have decided to include the...things Peardian wants. So, Peardian, could you please give me a list of the stuff you want too see included with these models?



RE: josh98's Models Update 4/27/12 - Peardian - 04-29-2012

I'm surprised you changed your mind, but I'm glad to hear it.

I'm not really familiar with the game files, how it handles alternate models and such, etc. The best way to get a specific list would to look at Doronetty's rips, but here is a quick list to give you a general idea:
-Alternate character models, such as those used for talking
-Power-ups
-Snowboards
-Any other objects included in Doronetty's original rips

And as I mentioned earlier, you don't have to group the models the same was as Doronetty did.


RE: josh98's Models Update 4/27/12 - TGE - 04-30-2012

Did SADX have different models in cutscenes? I though there was just the face morph.
(04-29-2012, 11:13 PM)Peardian Wrote: I'm surprised you changed your mind, but I'm glad to hear it.

I'm not really familiar with the game files, how it handles alternate models and such, etc. The best way to get a specific list would to look at Doronetty's rips, but here is a quick list to give you a general idea:
-Alternate character models, such as those used for talking
-Power-ups
-Snowboards
-Any other objects included in Doronetty's original rips

And as I mentioned earlier, you don't have to group the models the same was as Doronetty did.



RE: josh98's Models Update 4/27/12 - josh98 - 04-30-2012

@ Peardian: OK, great! BTW, I got Sonic almost done. I got:
Sonic Normal
Sonic Cutscene
Sonic Rolling
and
Sonic jumpball


So... It's almost finished Smile

@ thegameexplorer: The cutscene head is a whole new model entirely. That is what makes some parts of the game impossible to hack as of now.


RE: josh98's Models Update 4/27/12 - josh98 - 04-30-2012

Update! I included ALL of Sonic's files! Check da first post.


RE: josh98's Models Update 4/27/12 - TGE - 04-30-2012

How did you extract files from a Dreamcast game?


RE: josh98's Models Update 4/27/12 - josh98 - 04-30-2012

If I reveal that, people will rip like heck and I won't be able to rip anything.


RE: josh98's Models Update 4/27/12 - TGE - 05-01-2012

I'm interested in some other games Tongue Don't worry Tongue Or else you could just PM me Smile
(04-30-2012, 03:59 PM)josh98 Wrote: If I reveal that, people will rip like heck and I won't be able to rip anything.



RE: josh98's Models Update 4/27/12 - MikeyLevi - 05-01-2012

Use Daemon tools to mount the .cdi, this will allow you to browse the contents of the .cdi.


RE: josh98's Models Update 4/27/12 - Peardian - 05-02-2012

There, that's much better. Big Grin


RE: josh98's Models Update 4/27/12 - TGE - 05-03-2012

That worked, thanks!
(05-01-2012, 03:10 PM)MikeyLevi Wrote: Use Daemon tools to mount the .cdi, this will allow you to browse the contents of the .cdi.



RE: josh98's Models Update 5/11/12 - josh98 - 05-11-2012

Update :p Check da first post!


RE: josh98's Models Update 5/11/12 - TGE - 05-12-2012

Just to be sure, this game uses vertex animations right?

BTW Tails looks sexy in SADX


RE: josh98's Models Update 5/11/12 - josh98 - 05-12-2012

@tge: It don't use bone animations, I can tell you that :p I am not 100% sure what kind it uses, but they are either frame or vertex animations, yes.


RE: josh98's Models Update 5/11/12 - TGE - 05-12-2012

Frame is a kind of animation. You animate with bones or the vertices and for example, if you animate the fifth frame, it will automaticly make a smooth transition to frame 5. Thats keyframe animation.