Earthworm Jim 3D - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Models Resource (https://www.vg-resource.com/forum-50.html) +------ Forum: Submissions (https://www.vg-resource.com/forum-53.html) +------- Forum: Nintendo 64 (https://www.vg-resource.com/forum-63.html) +------- Thread: Earthworm Jim 3D (/thread-20417.html) |
RE: Earthworm Jim Models - senjen - 07-25-2012 so can the earthworm jim model be uploaded then RE: Earthworm Jim Models - Peardian - 07-25-2012 Yes, though I'm going to wait to do so until you fix more of them. RE: Earthworm Jim Models - senjen - 07-25-2012 cool alright i believe i got peter puppy's head perfect some models are really hard to view ingame sideways, while some models ingame you barely see them sideways -.- here' the screenshot i used to compare to ^^ http://filebeam.com/1e4a6ddb9ed73ad159698072eb31789e RE: Earthworm Jim Models - Garamonde - 07-25-2012 Looking better! RE: Earthworm Jim Models - senjen - 07-26-2012 Now here is Snott he was hard to fix but he's done, Here's a ingame screenshot of him that i used and here's what he looks like from the side, and here's the download http://filebeam.com/e1da38b4767ce09e1f784359fa845683 RE: Earthworm Jim Models - senjen - 07-28-2012 Here is the next model i fixed http://filebeam.com/72b0c3041208d6a9565981b19d477e8f a ingame screenshot of him that i used here's what he looks like from the side, also his helmet is weird when you look at it from the side view it looks a little stretched, but look at it at all the other views/angles and it looks perfect! RE: Earthworm Jim Models - senjen - 08-02-2012 Here's the chicken spy ingame screenshot Side Screenshot here's the download http://filebeam.com/4adf0d54ea6e5e909c587675ecef271b RE: Earthworm Jim Models - senjen - 08-06-2012 Got Colonel Pluckitt Fixed Ingame Screenshot Side Screenshot and here's the link http://filebeam.com/c4a2d2313cc19d1658930dc111b563f0 RE: Earthworm Jim Models - senjen - 08-09-2012 Sergeant Moo-Silinni Ingame Screenshot Side Screenshot Just rechecked this model he was already perfect i believe http://www.mediafire.com/?mldmvbfecynkdkn RE: Earthworm Jim Models - Peardian - 01-13-2013 Sorry for taking so long to get to these. Unfortunately, it seems that all of the download links are gone. (That happens with sendspace if too much time passes.) I can tell just from looking at the pictures, though, that the chicken spy is squished forwards. Just look at his feet. RE: Earthworm Jim Models - senjen - 01-17-2013 reput Earthworm Jim's link on the 1st post and on the bottom of page 3 as well as the other links that had send space files are now fixed also does squished forward mean on the x y and z axis? in blender the z is the height of the model the y is width and and x is length and how much should i fix it by? RE: Earthworm Jim Models - senjen - 01-20-2013 re ripped Earthworm Jim in a better pose for rigging :0 as well as fixed the boss Earthworm kim Here are their links Earthworm Jim http://filebeam.com/884ec5e616eb8e9ee7bebf39253f2ae8 Earthworm kim http://filebeam.com/dc6a5caf6ea08eb6cebff2270698a43e RE: Earthworm Jim Models - Peardian - 02-24-2013 Everything in this game is so wacky and cartoony that it's hard for me to tell when something is correct. It will take me a while to get through all of these. At least I can say that Earthworm Jim himself looks fine. RE: Earthworm Jim 3D - Peardian - 03-01-2013 Now begins the painful process of checking all 71 models. The following models are fine: -Accordion (probably) -Bad Grandma -Bomb Throwing Grandma -Bratty Bat -Cleaver The following models I'd like a screenshot of: -Banana Peel Bomb -Baroness Beaver for a Head - side view The following models are skewed: -N64 Cube (diagonally on the ground plane) -Bullet (forwards from the side) The following models are stretched: -Alien Chef (forward, shrink to 60%) -Billy (sideways, shrink to 70%) -Bob and Number Four (fowards, 80%) -Cow (forwards, 70%) -Cow Soldier (forwards, 60%) -Disco Dave (forwards 80%) The following models are skewed AND stretched: -Alien Helper (forward stretch, shrink to 90%; skewed sideways from the top, use dome as reference) -Balloon (forward stretch, shrink to 80%; skewed front/back from the top) -Chicken Spy (badly stretched and skewed, maybe re-rip) -Colonel Pluckitt (same) -Disco Zombie (same) (Still in progress, but I'll post this now so you can get a head start. Be sure to re-read the list once I note that I'm finished.) ... Have you considered maybe using 1964+Lemmy's Plugin to rip these instead? It would mean having to re-rip them all, but they wouldn't be skewed at all, only rotated/resized. RE: Earthworm Jim 3D - senjen - 03-01-2013 just tell me how do so with 1964 + Lemmmy's Plugin and i will re reip the ones that have skewing while i will just fix the ones that are stretched if this is easier Edit i might not do that since i will have to re go through the whole game again unless the memory card from project 64 works on 1964? Here are some fixed Alien Chef http://filebeam.com/75d59926704448b4703c1fb85ec55dfc Billy http://filebeam.com/48da01e1831a6b2a1c9c10030659d9e5 Bob and Number Four http://filebeam.com/22e0ba28681abd1a865aad3fff74b707 Cow http://filebeam.com/93db8879861ef6d3401fbeac492ef4bd Cow Soldier http://filebeam.com/35483c75e2cb731700798cf78d630b6e Disco Dave http://filebeam.com/bcf8f51a4ee1f2b95865366840654ea6 Edit: just tried 1964 with Lemmy's Plugin it doesn't work on this game at all |