PK's Paramount Paranormal Pixel Parmesan - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +----- Thread: PK's Paramount Paranormal Pixel Parmesan (/thread-20718.html) |
RE: PK's Paramount Paranormal Pixel Parmesan - Phantom Killah - 09-21-2012 This is fun Maybe the frames of the windows should cast bigger shadows? RE: PK's Paramount Paranormal Pixel Parmesan - Chris2Balls [:B] - 09-21-2012 Maybe the ledges could cast bigger shadows, too. It'll detach the windows more from the wall. It's looking better! RE: PK's Paramount Paranormal Pixel Parmesan - Phantom Killah - 10-11-2012 A bunch of detail work, mostly on the snow I think. Also, SpaceMen RE: PK's Paramount Paranormal Pixel Parmesan - Phantom Killah - 10-15-2012 Some more substantial progress. (shading on mountainside, background buildings, and masks, plus some other stuff) I think it's starting to feel more three-dimensional, yeah? |