2 Souls' Tale (An 8-bit Metroidvania Adventure!)[[HELP WANTED]] - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Creativity (https://www.vg-resource.com/forum-126.html) +--- Forum: Custom Sprites / Pixel Art (https://www.vg-resource.com/forum-127.html) +--- Thread: 2 Souls' Tale (An 8-bit Metroidvania Adventure!)[[HELP WANTED]] (/thread-25576.html) |
RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Ton - 02-22-2015 Shinryu looks amazing! RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - SmithyGCN - 02-26-2015 Here's a pre-finalized sprite of Legion: If you have any constructive criticism, now's the time to give it for this boss monster. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Ton - 02-26-2015 Is is a skull face? If so, some of the features need a bit of refining. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - SmithyGCN - 02-26-2015 Okay, I wasn't happy with the way the skull was positioned anyhow, so I took your advice and changed the pose of the skull to get this: Any better? RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Jaharl - 02-26-2015 It looks a lot better because the first one look kinda of blurry. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Ton - 02-26-2015 MUCH better! Please tell me it's gonna cry bodies or something. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Kelvin - 02-27-2015 Am I the only one seeing a partial trollface in the first Legion? The second one is a definite improvement. The screaming skull makes it look like Legion is in terror or agony, which kinda makes it scarier in a way, sort of like the corrupted innocence one would see in Aria of Sorrow's Legion with the demonic fetus look it took on. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - SmithyGCN - 02-27-2015 I actually used that Legion as reference for body positioning. Also, yeah, now that you mention it, it DOES look like it has a troll face. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Lexou Duck - 02-28-2015 i'd recommend using more heavy black areas around the bottom so that it seems more like a 3D sphere than just a bunch of bodies slabbed on a black disc (also, you guys keep calling it legion, wasn't it called granfalloon or something ??) RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - TomGuycott - 02-28-2015 Granfallon was a cheeky English retranslation. In a book by Kurt Vonegaut (I forget how to spell his name) it was a nonsense word that meant something to the effect of a mass of people piling on top of each other. Every other game called it a Legion. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Deathbringer - 02-28-2015 (02-26-2015, 11:56 PM)Ton Wrote: MUCH better! Please tell me it's gonna cry bodies or something. I second that but in a more literal sense, having the bodies coming out of the "eye-sockets" like tears. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Garamonde - 02-28-2015 Dear lordy these sprites are sexy Keep going, don't get discouraged! I love how all this art is coming along. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - SmithyGCN - 02-28-2015 Lexou has a point, so I went and made it darker near the bottom. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - Vipershark - 02-28-2015 The actual skull portion of it seems pretty... thin. You might wanna try to widen it to more realistic proportions if you're able to still keep some of the bodies on the sides. RE: 2 Souls' Tale (An 8-bit Metroidvania Adventure!) - SmithyGCN - 03-02-2015 Well, I would, Vipershark, but the skull isn't exactly human. The pointed cheekbones are kind of an indicator of that. |