Crash Bandicoot Nsane Trilogy Model Ripping Help - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Ripping Help (https://www.vg-resource.com/forum-115.html) +---- Thread: Crash Bandicoot Nsane Trilogy Model Ripping Help (/thread-32408.html) |
RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - DillyDong - 07-07-2018 (07-06-2018, 04:26 PM)Random Talking Bush Wrote:(07-06-2018, 03:55 PM)DillyDong Wrote:More importantly, when I get around to updating the script yet again since the PC version's files are incompatible (the Switch version's models work though, hrmm...).(07-06-2018, 03:22 AM)Nitwitsworld Wrote: You can always get the models from the PC version now anon. what about the ps4 files though? Honestly the quality of the models in switch is a bit jarring RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - Random Talking Bush - 07-07-2018 (07-07-2018, 03:52 PM)DillyDong Wrote: what about the ps4 files though? Honestly the quality of the models in switch is a bit jarringObviously those still work, they're the first ones I'd set up for my script. RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - davidecit - 07-19-2018 Any way to extract textures from ps4 or steam version? RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - Epiales - 07-31-2018 (07-07-2018, 03:57 PM)Random Talking Bush Wrote:(07-07-2018, 03:52 PM)DillyDong Wrote: what about the ps4 files though? Honestly the quality of the models in switch is a bit jarringObviously those still work, they're the first ones I'd set up for my script. Hmm.. RTB, have you given any thought to the igz files from the steam version? I've tried exporting them with no luck other than the sound files. Might have to create my own extractor if you haven't tried it yet. RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - DillyDong - 08-09-2018 Any news? It's been a while, at least the models? RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - DillyDong - 10-17-2018 Can we have some sort of update? I guess you're just busy with other projects or real life, but would be key to know what's up with any progress, switch models can't be posssible at least? RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - SonicUnderground316 - 11-10-2018 Don't really know if this will be helpful but I found Coco's model from the game on someone Deviantart account (it was originally ripped by a guy named Ninjaripper) but Coco's isn't rigged and doesn't have any Normal maps. She's not alone there either, btw. There are several N.Sane trilogy Bosses models on that DA account as well. I figure this would be better than nothing. Here the link : https://www.deviantart.com/commanderducky/art/Coco-Bandicoot-Model-N-Sane-Trilogy-765768370 (download on the page) Coco is one of the models I was mostly looking forward. I just found her so adorable in this game. Tawna would also be neat to have as she's sadly a kind of a "one hit wonder" character so it would be cool to see her more but the guy doesn't have her model yet it seems. RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - fridge225 - 12-07-2018 Anyone at least know how to rip the normal maps so we can use them with the above post? RE: Crash Bandicoot Nsane Trilogy Model Ripping Help - DillyDong - 12-10-2018 well now that CTR remaster is coming out, hopefully there will be an update |