Let's fill in those missing letters! - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: Let's fill in those missing letters! (/thread-36123.html) |
RE: Let's fill in those missing letters! - Magma MK-II - 11-12-2019 HUD Loading Screens RE: Let's fill in those missing letters! - AFruitaday! - 11-13-2019 2069 A.D.: Exciting Hour: Alphabet Park Adventure: That's it for the Sharp X68000! Now on to the V.Smile education system. RE: Let's fill in those missing letters! - Magma MK-II - 11-13-2019 Mugshots VS Portraits RE: Let's fill in those missing letters! - Magma MK-II - 11-16-2019 Adol Christin RE: Let's fill in those missing letters! - Magma MK-II - 11-25-2019 VS Portraits Large Portraits (Man, I kind of forgot Virtua Fighter existed. When was the last game, 10 years ago?) RE: Let's fill in those missing letters! - Magma MK-II - 12-04-2019 These past few weeks have been kind of slow, so before continuing with this project I decided to make a progress report, to show which systems are finished and which ones are closer to completion. *Game Gear: COMPLETE *Mobile: COMPLETE *Neo Geo: COMPLETE *PlayStation: COMPLETE *PSP: COMPLETE *Sharp X68000: COMPLETE *TurboGrafx-16: COMPLETE *GameCube: #, Q, X, Y *Neo Geo Pocket: G, I, L *Nintendo 64: Z *PlayStation 2: #, J, Q, W, X *Supervision: M, O, R, U *Wii: Q, V *ZX Spectrum: V, Y Another reason I have been so slow is because I finally hit roadblocks: some of these systems either only have RPGs and visual novels to fill the missing letters, or games that are full 3D and thus aren't worth ripping. RE: Let's fill in those missing letters! - Magma MK-II - 12-04-2019 Large Portraits RE: Let's fill in those missing letters! - shadowman44 - 12-05-2019 The good news is: I have a PC88 sheet of "Klax" done and ready to submit. The bad news is: I'm going to post it on new years as part of a big haul revolving around "sheets that I finally finished". It's about a month away but I hope you can wait for it. RE: Let's fill in those missing letters! - Magma MK-II - 12-05-2019 Kid Menu Icons RE: Let's fill in those missing letters! - Magma MK-II - 12-07-2019 Player Ship RE: Let's fill in those missing letters! - Magma MK-II - 12-08-2019 Runner RE: Let's fill in those missing letters! - Magma MK-II - 12-08-2019 Bosses Player and Enemies RE: Let's fill in those missing letters! - Magma MK-II - 12-09-2019 General Sprites Title and Intro RE: Let's fill in those missing letters! - shadowman44 - 01-03-2020 Didn't feel like putting together those fancy thumbnail links this time https://www.spriters-resource.com/nec_pc_8801/klax/sheet/124429/ Klax - PC88 Told you I'd upload it in January. https://www.spriters-resource.com/sg_1000/gulkave/sheet/124426/ Gulkave - SG-1000 This is really impressive for the SG-1000, even if it was one of the very last games made for it to push it's limitations. https://www.spriters-resource.com/plug_play/wayoutlabyrinthbootleg/sheet/124483/ Way Out/Labyrinth The VT03 version of Way Out, AKA the one J*ntron showed in his video. Looks like they stole an RPG maker character for it. RE: Let's fill in those missing letters! - AFruitaday! - 01-12-2020 Capcom 3-In-1: Logos & Select Menu The Batman: Batman This one was really tedious to rip Winnie The Pooh - Piglet's Special Day: Introduction Map I know that there's a W done, but I just ripped it from non bootleg games. I'm having trouble with the MAME debugger for Gals Panic 3 and the Jackie Chan arcade games. I don't how to enable the hidden service mode options. |