R.O.B. - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: R.O.B. (/thread-4626.html) |
RE: R.O.B. - Koopaul - 12-31-2009 Yeah head have to go straight forward anyways with most of his attacks. I think it's silly to try and make every character at 3/4. Some characters but not all. RE: R.O.B. - Kairos - 01-01-2010 I know he's a robot and all, but I'mma agree with Tyvon, he looks TOO awkward and stiff on the side view. :V RE: R.O.B. - Ton - 01-01-2010 Yeah, he needs the 3/4 view so we know what we're looking at. RE: R.O.B. - Cshad - 01-01-2010 Are we going to have them all turn to the side during an attack or something? It's going to be heard to hit them from a 3/4 view RE: R.O.B. - Ton - 01-02-2010 The only one he NEEDS to be facing forward for is the laser and his FS. And he can simply pivot his head for those. RE: R.O.B. - Koopaul - 01-03-2010 (01-02-2010, 11:06 AM)Tonberry2k Wrote: The only one he NEEDS to be facing forward for is the laser and his FS. And he can simply pivot his head for those. No plenty of his attacks are straight forward. Besides we need SOME of these characters to be facing that way. I'm looking at all the sprites now and nearly all of them are 3/4 RE: R.O.B. - [robo9] - 01-03-2010 Since he's a robot, wouldn't he have to face forward all the time to see straight ahead, and actually fight? RE: R.O.B. - Locked Achievement - 01-13-2010 besides, a lot of his moves require him to turn anyway (side smash, taunts etc.) RE: R.O.B. - Ton - 01-13-2010 (01-03-2010, 03:54 AM)Rudolph Wrote: Since he's a robot, wouldn't he have to face forward all the time to see straight ahead, and actually fight? We can flub if it looks better. RE: R.O.B. - red reaper - 06-01-2010 i made this one more acurate to his size in brawl it still needs work but i got most of the basics RE: R.O.B. - Locked Achievement - 06-02-2010 His arms look slightly too long, I think.but very nice work otherwise!!! RE: R.O.B. - ectoBiologist - 06-02-2010 Really? I think they're kinda short. The arms need to tilt a little more down than up, though. Other than that, it's amazing. RE: R.O.B. - mutantyoshi - 06-02-2010 Are we spriting him into his Japanese colors or his American colors? Anyways I think his arm length is fine. RE: R.O.B. - ectoBiologist - 06-02-2010 Both ver. were playable in Brawl, but I think we're going with Brawl's idea and using the Famicom colors first. RE: R.O.B. - Tarvonas - 06-03-2010 Airicy has it right, I reckon. Maybe try tilting the arms downwards rather than upwards. Other than that, I can spot no problems at all. |