The M&L Legend of Zelda Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: The M&L Legend of Zelda Project (/thread-4955.html) |
RE: The M&L Legend of Zelda Project - Black Boo - 04-16-2009 Pidgeon toed? What are you talking about? RE: The M&L Legend of Zelda Project - Mega_Virus - 04-16-2009 (04-16-2009, 04:19 PM)Black Boo Wrote: Pidgeon toed? What are you talking about?Lol it doesn't look like that anymore I guess when it animates you don't see it anymore, but still the shoes looks wierd like there always pointing up, cause you have the shading on top but the lighter colour is on the bottom of the shoe when its suppose to be the opposite way. So that way it seems like there shade under his shoes. Here's what I mean I just so worked on your sprite I hope you didn't mined: I took out the standing frame for walking animation cause you didn't need it in there. RE: The M&L Legend of Zelda Project - Black Boo - 04-16-2009 Have you SEEN a ML Mario sheet? My feet and pose referances were from that. RE: The M&L Legend of Zelda Project - Mega_Virus - 04-16-2009 (04-16-2009, 08:59 PM)Black Boo Wrote: Have you SEEN a ML Mario sheet? My feet and pose referances were from that.Well it doesn't mean that just becuase it came from Nintendo animator that its the best way there is to animate a particular character that came from there, there was times I had to fix up stuff that just was not in the right place with ripped MC sprites. Just know this if you haven't known this there humans just like us and they get problems that they end up not solving with there sprites but still there sprite gets excepted. By the way are you saying thats not your sprite? RE: The M&L Legend of Zelda Project - WolfNM - 04-17-2009 why would Nintendo accept sprites from there animators that had problems with them? Black Boo's Link walked that way because that is how they're supposed to walk in M&L. Update: RE: The M&L Legend of Zelda Project - Mega_Virus - 04-17-2009 (04-17-2009, 04:20 AM)WolfNM Wrote: why would Nintendo accept sprites from there animators that had problems with them? Black Boo's Link walked that way because that is how they're supposed to walk in M&L.I mean't the pixels colour, and location of were they are placed, although it is M&L sprite if I known that earlier I wouldn't have try'd to fix the sprite that he keeps showing off as if its his. RE: The M&L Legend of Zelda Project - WolfNM - 04-17-2009 it is his RE: The M&L Legend of Zelda Project - Mega_Virus - 04-17-2009 (04-17-2009, 08:06 AM)WolfNM Wrote: it is hisWell thats good thats its his, anyways to wrap things up I worked on his sprite to give my idea on how to make his feet because the way M&L did it doesn't make sense, it doesn't even look like it walking to me it looks like its stomping its feet. (04-17-2009, 08:06 AM)WolfNM Wrote: it is hisWell thats good thats its his, anyways to wrap things up I worked on his sprite to give my idea on how to make his feet because the way M&L did it doesn't make sense, it doesn't even look like its walking to me it looks like its stomping its feet. RE: The M&L Legend of Zelda Project - WolfNM - 04-17-2009 Either way that's how they're supposed to be in Mario and Luigi style, hence the fact that all the offical sprites work that way RE: The M&L Legend of Zelda Project - Mega_Virus - 04-17-2009 (04-17-2009, 08:06 AM)WolfNM Wrote: it is hisWell thats good thats its his, anyways to wrap things up I worked on his sprite to give my idea on how to make his feet because the way M&L did it doesn't make sense, it doesn't even look like its walking to me it looks like its stomping its feet. RE: The M&L Legend of Zelda Project - WolfNM - 04-18-2009 ... Anyway any C+C on my Deku? RE: The M&L Legend of Zelda Project - Black Boo - 04-18-2009 Lookin good, but his back could stand some more shading. And what is that 3rd animation anyway? RE: The M&L Legend of Zelda Project - WolfNM - 04-18-2009 that's him coming out from the ground, I know it looks a bit weird but it's what it looks like in Minish Cap. RE: The M&L Legend of Zelda Project - Black Boo - 04-18-2009 Well, if he's rising, you should hide/delete some of the sprite. RE: The M&L Legend of Zelda Project - WolfNM - 04-18-2009 good point actually, I didn't think of that. I'll get on it when I've finished playing Resident Evil, also what should I change about the shading on the back? |