I didn't see a brawl topic soo.... - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: I didn't see a brawl topic soo.... (/thread-6086.html) |
RE: I didn't see a brawl topic soo.... - Cobalt Blue - 05-02-2009 that would be an awesome marth. RE: I didn't see a brawl topic soo.... - Shadowth117 - 05-02-2009 Zero should get in fine. As for Master Chief keeping all of his details, unfortunately he'll be losing a few thanks to Brawl not supporting bumpmapping, but he'll probably look fine regardless. I've also made a Vectorman model. I based it on the prerendered one from Vectorman 2 rather than his cancelled PS2 version. RE: I didn't see a brawl topic soo.... - Zeeste - 05-02-2009 awesome. cf? gannon? bowsa? RE: I didn't see a brawl topic soo.... - Cobalt Blue - 05-02-2009 ahahaha, vectorman RE: I didn't see a brawl topic soo.... - Shadowth117 - 05-02-2009 I was gonna use Samus, but any of those could work too. Since he's only mad of a few simple shapes he should be easy to rig to anyone. Edit: Just an FYI, it looks like someone in the SmashBoards thread found a good classic Megaman model. I think they were going to try to rig it to Falco. RE: I didn't see a brawl topic soo.... - Cobalt Blue - 05-02-2009 i'd say, rig him to Ganon instead. RE: I didn't see a brawl topic soo.... - Shadowth117 - 05-02-2009 Who's to say they have to be rigged to a single character. RE: I didn't see a brawl topic soo.... - Angelglory - 05-02-2009 Samus might be the best choice, 'cause doesn't Vectorman only just lasers and stuff? I dunno, haven't played it RE: I didn't see a brawl topic soo.... - Dazz - 05-03-2009 This thread suddenly became amazing. A link to a tutorial on how to set this up would be great, I'd love to take my Wii to my friend's house when I go over there and have them cack their pants at these. RE: I didn't see a brawl topic soo.... - OSM - 05-03-2009 (05-02-2009, 10:09 PM)Shadowth117 Wrote: Zero should get in fine. As for Master Chief keeping all of his details, unfortunately he'll be losing a few thanks to Brawl not supporting bumpmapping, but he'll probably look fine regardless. I've also made a Vectorman model. I based it on the prerendered one from Vectorman 2 rather than his cancelled PS2 version.fuck yes this is a good thread supported RE: I didn't see a brawl topic soo.... - Raytheon - 05-03-2009 http://img57.imageshack.us/my.php?image=al0905020229binout.jpg ahahahahahahahahahaha RE: I didn't see a brawl topic soo.... - Shadowth117 - 05-03-2009 (05-03-2009, 04:25 AM)Dazz Wrote: This thread suddenly became amazing.Well the model importer isn't done yet, but custom textures are very possible and easy to do. All that you need is the homebrew channel, Gecko OS, and an SD card. I'm not sure, but your Wii may also need an older firmware like 3.4 or so. You definitely need your Wii to have a firmware at least that old to install the Homebrew Channel. You can find more info about it here: http://hbc.hackmii.com/ You can find Gecko OS here: http://wiibrew.org/wiki/Homebrew_apps/Gecko_OS Information on setting up your SD card for texture and soon model hacks can be found here: http://www.smashboards.com/showthread.php?t=225642 Hope that helps. RE: I didn't see a brawl topic soo.... - Dazz - 05-03-2009 I already have homebrew, so that's cool RE: I didn't see a brawl topic soo.... - Shadowth117 - 05-03-2009 I've started on Ristar although I don't know who he could be yet. He's a bit too short for Sonic, but if I have to I could probably screw around with his proportions a bit to make it work. The hands and feet will be smoothed a bit for the final build. RE: I didn't see a brawl topic soo.... - Shawn - 05-03-2009 cless alvein for brawl |