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Pokemon G/S/C Devamp Project - Printable Version

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RE: Pokemon G/S/C Devamp Project - Omega - 06-15-2011

Ok heres my attempt at Sosolis, how did it come out?
[Image: U2qOi.png]


RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 06-15-2011

(06-15-2011, 12:12 PM)Omega Wrote: Ok heres my attempt at Sosolis, how did it come out?
[Image: U2qOi.png]

The bubble is okay, but Solosis itself looks too blocky. The line-art needs to be redone.


RE: Pokemon G/S/C Devamp Project - Jeremy2 - 06-17-2011

Sealeo
[Image: YQsn4.gif] [Image: sp04j.gif]

and a halfassed Spinda :/
[Image: JAINB.gif] [Image: Cuuik.gif]


RE: Pokemon G/S/C Devamp Project - Pengoony - 06-17-2011

(06-17-2011, 08:25 AM)Jeremy Wrote: Sealeo
[Image: YQsn4.gif] [Image: sp04j.gif]

and a halfassed Spinda :/
[Image: JAINB.gif] [Image: Cuuik.gif]
1st of all G/S/C sprites have 4 different colors I believe and the top of spinda's head is blocky and personally I think the tips of spinda's limbs need to bee rounded. Sealeo looks pretty good nonetheless.




RE: Pokemon G/S/C Devamp Project - Garamonde - 06-17-2011

The color limit is four including black and transparency (the G/S/C white), however he is using only 4 colors.


RE: Pokemon G/S/C Devamp Project - Pengoony - 06-17-2011

(06-17-2011, 08:47 AM)Mighty Jetters Wrote: The color limit is four including black and transparency (the G/S/C white), however he is using only 4 colors.

Spinda= 4 colors; black, white, brown, peach
Sealeo= 5 colors; white, black, peach, darker peach, and blue


Anyways, doesn't this look a bit better?
[Image: cuuik1.gif]


RE: Pokemon G/S/C Devamp Project - Garamonde - 06-17-2011

[Image: iQTZY.png]

I had already checked the sprite myself when I said that.


RE: Pokemon G/S/C Devamp Project - [robo9] - 06-17-2011

(06-17-2011, 09:02 AM)Penguininja Wrote:
(06-17-2011, 08:47 AM)Mighty Jetters Wrote: The color limit is four including black and transparency (the G/S/C white), however he is using only 4 colors.

Spinda= 4 colors; black, white, brown, peach
Sealeo= 5 colors; white, black, peach, darker peach, and blue


Anyways, doesn't this look a bit better?
[Image: cuuik1.gif]

He's only using one peach. What I assume you think is the lighter peach is actually just white.


RE: Pokemon G/S/C Devamp Project - Marth - 06-17-2011

No actually i think you ruined his sprite to behonest.


RE: Pokemon G/S/C Devamp Project - Jeremy2 - 06-17-2011

*drama* :p

I think the problem is just that the head is too spherical, as well as the flatness Penguininja mentioned.

update:
[Image: iT1j0.gif][Image: YSjnz.gif]




RE: Pokemon G/S/C Devamp Project - Chris2Balls [:B] - 06-20-2011

that's better, jeremy!

i appreciate you contributing to the thread, but you'd do me a favour if you said in advance which pokémon you're going to do, just so everybody knows and that pokémon aren't done twice (ie look at the original post).
thanks! Smile


RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 06-22-2011

Reserving Klinklang family:
[Image: klink.png]
Klink
[Image: klang.png]
Klang


RE: Pokemon G/S/C Devamp Project - Gors - 06-22-2011

this pokémon is as creative as the Voltorb family evolution-wise.

good job tho


RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 06-23-2011

[Image: klinklang.png]
Klinklang

Reserving Tepig:
[Image: tepigk.png]
Tepig

My attempt at Thundurus:
[Image: thundurus.png]
Thundurus

Reserving Tornadus and Landorus just in case.


RE: Pokemon G/S/C Devamp Project - Pengoony - 06-23-2011

(06-23-2011, 02:15 AM)NICKtendo DS Wrote: [Image: klinklang.png]
Klinklang

Reserving Tepig:
[Image: tepigk.png]
Tepig

My attempt at Thundurus:
[Image: thundurus.png]
Thundurus

Reserving Tornadus and Landorus just in case.
Cry your sprites make me want to cry! That's really awesome work there.

Reserving Sewaddle!