Pokemon G/S/C Devamp Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Pokemon G/S/C Devamp Project (/thread-11696.html) |
RE: Pokemon G/S/C Devamp Project - Omega - 06-15-2011 Ok heres my attempt at Sosolis, how did it come out? RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 06-15-2011 (06-15-2011, 12:12 PM)Omega Wrote: Ok heres my attempt at Sosolis, how did it come out? The bubble is okay, but Solosis itself looks too blocky. The line-art needs to be redone. RE: Pokemon G/S/C Devamp Project - Jeremy2 - 06-17-2011 Sealeo and a halfassed Spinda :/ RE: Pokemon G/S/C Devamp Project - Pengoony - 06-17-2011 (06-17-2011, 08:25 AM)Jeremy Wrote: Sealeo1st of all G/S/C sprites have 4 different colors I believe and the top of spinda's head is blocky and personally I think the tips of spinda's limbs need to bee rounded. Sealeo looks pretty good nonetheless. RE: Pokemon G/S/C Devamp Project - Garamonde - 06-17-2011 The color limit is four including black and transparency (the G/S/C white), however he is using only 4 colors. RE: Pokemon G/S/C Devamp Project - Pengoony - 06-17-2011 (06-17-2011, 08:47 AM)Mighty Jetters Wrote: The color limit is four including black and transparency (the G/S/C white), however he is using only 4 colors. Spinda= 4 colors; black, white, brown, peach Sealeo= 5 colors; white, black, peach, darker peach, and blue Anyways, doesn't this look a bit better? RE: Pokemon G/S/C Devamp Project - Garamonde - 06-17-2011 I had already checked the sprite myself when I said that. RE: Pokemon G/S/C Devamp Project - [robo9] - 06-17-2011 (06-17-2011, 09:02 AM)Penguininja Wrote:(06-17-2011, 08:47 AM)Mighty Jetters Wrote: The color limit is four including black and transparency (the G/S/C white), however he is using only 4 colors. He's only using one peach. What I assume you think is the lighter peach is actually just white. RE: Pokemon G/S/C Devamp Project - Marth - 06-17-2011 No actually i think you ruined his sprite to behonest. RE: Pokemon G/S/C Devamp Project - Jeremy2 - 06-17-2011 *drama* :p I think the problem is just that the head is too spherical, as well as the flatness Penguininja mentioned. update: RE: Pokemon G/S/C Devamp Project - Chris2Balls [:B] - 06-20-2011 that's better, jeremy! i appreciate you contributing to the thread, but you'd do me a favour if you said in advance which pokémon you're going to do, just so everybody knows and that pokémon aren't done twice (ie look at the original post). thanks! RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 06-22-2011 Reserving Klinklang family: Klink Klang RE: Pokemon G/S/C Devamp Project - Gors - 06-22-2011 this pokémon is as creative as the Voltorb family evolution-wise. good job tho RE: Pokemon G/S/C Devamp Project - NICKtendo DS - 06-23-2011 Klinklang Reserving Tepig: Tepig My attempt at Thundurus: Thundurus Reserving Tornadus and Landorus just in case. RE: Pokemon G/S/C Devamp Project - Pengoony - 06-23-2011 (06-23-2011, 02:15 AM)NICKtendo DS Wrote:your sprites make me want to cry! That's really awesome work there. Reserving Sewaddle! |