Official Team Fortress 2012 Lounge - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +------ Forum: Team Fortress 2 (https://www.vg-resource.com/forum-99.html) +------ Thread: Official Team Fortress 2012 Lounge (/thread-10206.html) Pages:
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RE: Oficial Sentry Fortress 2 Lounge - Cobalt Blue - 07-19-2010 steam servers extremely busy atm please try later fuck RE: Oficial Sentry Fortress 2 Lounge - GaryCXJk - 07-20-2010 I've got this idea for a Team Fortress 2 game mode which could possibly be fun, although very out of character. Basically it's called "Ballgame". The exact mechanics are more complex, but the essence is simple. Basically, you have a "ball" somewhere in the center. This could be anything, from an actual ball to a bomb or an explosive device or whatever lethal stuff it can be. The goal is to get the "ball" in the opponent's goal. While holding the "ball", you go into third person mode, meaning you can't attack unless you shoot / throw the "ball". Otherwise you can just attack your opponent. Perhaps as an added option, you can disable killing opponents who don't have the ball, for example in open maps (like football fields) or maps with few places to take cover. The "ball" can have different properties, like the appearance, weight and other stuff, but also the way it should be "controlled". First, you have the regular control method, meaning you just hold the "ball" in your hand. The second, dribble, is when the "ball" isn't in your hands. This also means you can target the "ball" itself instead of the person holding the "ball", so that you can shoot it away without harming the person. This comes in at least two variants, basketball and soccer / football. You also have the setting which only allows you to move towards the opponent's goal, so that you have the American football rules. Yeah, in hindsight, not so great idea. RE: Oficial Sentry Fortress 2 Lounge - Alpha Six - 07-20-2010 That's literally the ball mode from Unreal Tournament 2004, hth RE: Oficial Sentry Fortress 2 Lounge - a babyass man - 07-20-2010 (07-20-2010, 12:18 PM)GaryCXJk Wrote: Yeah, in hindsight, not so great idea. Thanks for posting it. You're still an idiot. RE: Oficial Sentry Fortress 2 Lounge - Rosencrantz - 07-20-2010 Valve needs to fucking release Hunted already RE: Oficial Sentry Fortress 2 Lounge - Keychain - 07-21-2010 (07-20-2010, 11:00 PM)Rosencrantz Wrote: Valve needs to fucking release Hunted already They did. It's called the Goldrush Update, aka Payload. RE: Oficial Sentry Fortress 2 Lounge - Cobalt Blue - 07-21-2010 (07-20-2010, 05:07 PM)Alpha Six Wrote: That's literally the ball mode from Unreal Tournament 2004, hth also known as oddball, on halo. RE: Oficial Sentry Fortress 2 Lounge - Roborunt - 07-21-2010 TF2 needs Timesplitters 2 game modes. Peace. RE: Oficial Sentry Fortress 2 Lounge - Keychain - 07-24-2010 http://www.facepunch.com/showthread.php?t=975346 The Charity Update. Every 25 people who donate will result in one person destroying their wrench (up to 4 wrenches.) The donations are sent to a charity to help hospitalized children. RE: Oficial Sentry Fortress 2 Lounge - Cobalt Blue - 07-24-2010 i cant have fun with a wrangler if i dont get it first RE: Oficial Sentry Fortress 2 Lounge - Kitsu - 07-24-2010 Woohoo! People donating money for the destruction of virtually nonexistent, in game items! Yeah, couldn't they just donate the money anyways? Why does it take the destruction of wrenches? RE: Oficial Sentry Fortress 2 Lounge - Twewy - 08-07-2010 http://www.youtube.com/watch?v=NNlFyxcncVc I can not be the only one here who has played this map. RE: Oficial Sentry Fortress 2 Lounge - Rosencrantz - 08-14-2010 MEGABUMP also yes I have never played that map ANYWAY http://kotaku.com/5610447/team-fortress-2-updates-soldier-on-with-new-modes-new-weapons-next-month In short, next update is going to include: Trading a brand new game mode 20 new weapons and hats from Polycount all due within the Valve Time cycle http://kotaku.com/5610922/team-fortress-2-goes-19th-century/gallery/ also 19th century model pack too replace the Pyro with Abe Lincoln RE: Oficial Sentry Fortress 2 Lounge - Skink - 08-14-2010 Already set up trades with people. Hell yeah. IN OTHER NEWS: http://www.teamfortress.com/macupdate/earbuds/ You have 2 more days to get some Earbuds before they go out of stock FOREVER. RE: Oficial Sentry Fortress 2 Lounge - Cobalt Blue - 08-15-2010 i'm banned from kotaku. regarding the earbuds too bad i dont have anyone to log me in from a mac to have a pair, good thing i have the safe n' sound to compensate. life follows~ |