Pokémon Model Ripping Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Pokémon Model Ripping Project (/thread-25872.html) Pages:
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RE: Pokémon X/Y/OR/AS Model Ripping Project - rick737 - 12-30-2014 I used the Script on Weavile, and works fine, but my major problem is when i use pose mode on blender ,causing to deform the arms, is there any way to solve, because i'm needing this model for my arts project, which is on February. RE: Pokémon X/Y/OR/AS Model Ripping Project - Chirz - 01-01-2015 I wonder if someone could rip the model of Lumiose City? RE: Pokémon X/Y/OR/AS Model Ripping Project - mr.walter - 01-02-2015 Hey question is there a script for the bcdml format and bctex format? RE: Pokémon X/Y/OR/AS Model Ripping Project - nobody231 - 01-02-2015 I attempted to use your MaxScript, but I get this error at line 139: -- Unknown property: "objecttransform" in undefined Other times, nothing happens. And once, I got this error at line 128 after a 30 second freeze: -- Incompatible types: 49808, and undefined Why is this happening? RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 01-02-2015 (01-02-2015, 06:48 PM)nobody231 Wrote: I attempted to use your MaxScript, but I get this error at line 139:What version of 3DS Max are you using? RE: Pokémon X/Y/OR/AS Model Ripping Project - nobody231 - 01-02-2015 (01-02-2015, 07:03 PM)Random Talking Bush Wrote:(01-02-2015, 06:48 PM)nobody231 Wrote: I attempted to use your MaxScript, but I get this error at line 139:What version of 3DS Max are you using? I tried both 2012 and 2015. Both times it failed. I get why for 2015, but not for 2012! RE: Pokémon X/Y/OR/AS Model Ripping Project - Lilothestitch - 01-05-2015 RTB not to derail the topic but I was wondering if I can get permission to rip some Pokémon X/Y/OR/AS Models & put them on The Models Resource? RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 01-05-2015 (01-05-2015, 09:51 AM)Lilothestitch Wrote: RTB not to derail the topic but I was wondering if I can get permission to rip some Pokémon X/Y/OR/AS Models & put them on The Models Resource?I suppose so, but I won't be accepting them if they're not up to the same level of quality as the exports I've been doing (so no smoothing errors and no broken rigging). RE: Pokémon X/Y/OR/AS Model Ripping Project - Lilothestitch - 01-05-2015 (01-05-2015, 11:56 AM)Random Talking Bush Wrote:(01-05-2015, 09:51 AM)Lilothestitch Wrote: RTB not to derail the topic but I was wondering if I can get permission to rip some Pokémon X/Y/OR/AS Models & put them on The Models Resource?I suppose so, but I won't be accepting them if they're not up to the same level of quality as the exports I've been doing (so no smoothing errors and no broken rigging). What format can I export as then? RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 01-05-2015 (01-05-2015, 12:41 PM)Lilothestitch Wrote:You should see the formats I've used by downloading any of the models I've uploaded earlier. FBX, ColladaMax DAE (OpenCollada doesn't seem to work for me more often than not) and SMD.(01-05-2015, 11:56 AM)Random Talking Bush Wrote:(01-05-2015, 09:51 AM)Lilothestitch Wrote: RTB not to derail the topic but I was wondering if I can get permission to rip some Pokémon X/Y/OR/AS Models & put them on The Models Resource?I suppose so, but I won't be accepting them if they're not up to the same level of quality as the exports I've been doing (so no smoothing errors and no broken rigging). RE: Pokémon X/Y/OR/AS Model Ripping Project - Random Talking Bush - 01-06-2015 Time for another batch of models, I think. #023 Ekans #094 Gengar #134 Vaporeon #135 Jolteon #136 Flareon #150 Mewtwo #196 Espeon #197 Umbreon #201 Unown #215 Sneasel #241 Miltank #280 Ralts #281 Kirlia #332 Cacturne #407 Roserade #461 Weavile #470 Leafeon #471 Glaceon #587 Emolga #705 Sliggoo (EDIT: I realize that Ekans' icon is kinda silly, but I wanted to keep the icon and preview renders consistent. I'll probably make a new one tomorrow, though.) RE: Pokémon X/Y/OR/AS Model Ripping Project - DecaTilde - 01-07-2015 I'm having the same trouble Kl0ndike is having with masking the Iris, only I'm using Blender. What can I do? RE: Pokémon X/Y/OR/AS Model Ripping Project - Farlavor - 01-07-2015 (01-06-2015, 10:33 PM)Random Talking Bush Wrote: Time for another batch of models, I think. Awesome... now I have completed all Eeveelutions set, now I have to wait for the remaining pokemon... luckily for me... those are lower on my priority list, just a very few pokemon are second to Eevee and evolutions on my list of must haves. and yet I feel that I will get them without having to post a request for them. RE: Pokémon X/Y/OR/AS Model Ripping Project - Chirz - 01-08-2015 (01-06-2015, 10:33 PM)Random Talking Bush Wrote: Time for another batch of models, I think. Could you rip and submit Calem and possibly all his outfits? I've been looking for a Calem model, but all I get is mmd format. RE: Pokémon X/Y/OR/AS Model Ripping Project - Farlavor - 01-08-2015 (12-30-2014, 05:57 AM)freedom12 Wrote: Where can I get xorPad of ORAS?The system of my 3ds can not support GW. If your 3ds firmware is 9.0 or 9.2, then you only have to wait for the update of GW that will have support for those firmwares. but if you have anything higher that version, then bad luck for you... but honestly, I think that GW team will achieve new updates in the future with supports for higher firmware versions... just only requires waiting... besides. I think that somewhere in this topic, you may get all BCH formats from X/Y and OR/AS... so I don't think you'll need the Xorpad anyway. |