The VG Resource
Pokemon G/S/C Devamp Project - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html)
+------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html)
+------ Thread: Pokemon G/S/C Devamp Project (/thread-11696.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45


RE: Pokemon G/S/C Devamp Project - Jawnsunn - 01-20-2012

@MaverickETC: I think whats bothering me with your sprites is there is just way too much dithering going on. Not sure for Cradily though. Use Politoed's colors, since Cradily originally has a dark green in its palette in the GBA version.

@Polaj: Looks rad. Make more.


RE: Pokemon G/S/C Devamp Project - Ploaj - 01-20-2012

Oops! Sorry I didn't see that Victini was reserved. So could I reserve Zorua?


RE: Pokemon G/S/C Devamp Project - tditdatdwt - 01-23-2012

do the sprites really have to be made from scratch i mean i wanted to make a tepig but its just not easy to make it form scratch?


RE: Pokemon G/S/C Devamp Project - Hoeloe - 01-23-2012

Yes. They do. No-one ever said it was going to be easy.


RE: Pokemon G/S/C Devamp Project - maarten - 01-23-2012

sorry I making black white characters in platinum style


RE: Pokemon G/S/C Devamp Project - tditdatdwt - 01-23-2012

i kinda tried drawing a mudkip and i think that the body looks good but i cant color him good so if someone wants to color him they can try
[Image: EmVsW.png]


RE: Pokemon G/S/C Devamp Project - Garamonde - 01-23-2012

Please use imgur to upload your sprites, no one's going to download an attachment. It's also a waste of server space since BMP's are large in size.


RE: Pokemon G/S/C Devamp Project - MaverickETC - 01-25-2012

Tried to decrease the dithering a bit. Added black to Magnezone, I don't know if that was necessary, though:

[Image: pokemonprojectgscdevamp.png]


RE: Pokemon G/S/C Devamp Project - tditdatdwt - 01-25-2012

ok here's a new mudkip, so fell free to edit him if you want to
[Image: hI50e.png]


RE: Pokemon G/S/C Devamp Project - Hoeloe - 01-25-2012

First off, he's missing a tail fin, secondly, the lines are really wonky, and thirdly your dithering is just awful.


RE: Pokemon G/S/C Devamp Project - Pengoony - 01-27-2012

(01-25-2012, 03:25 PM)Hoeloe Wrote: First off, he's missing a tail fin, secondly, the lines are really wonky, and thirdly your dithering is just awful.
Fourthly I already made a mudkip sprite. Tongue




RE: Pokemon G/S/C Devamp Project - Chaoxys - 01-28-2012

Does anyone have the Zoroark sprite I made for this? It was on my old laptop, and it crashed so I can no longer get it and it was never added to the first post.


RE: Pokemon G/S/C Devamp Project - mutantyoshi - 01-29-2012

Did u post it on an image hosting site? If so, then it will be easier to retrieve, I think you could also just download the attachment (if you posted it as an attachment rather than a image from a IHS.)


RE: Pokemon G/S/C Devamp Project - Perseus - 01-29-2012

(03-03-2010, 05:41 PM)Chaoxys Wrote: [Image: zzzzn.png]
Didn't really like how the angled nose looked so I added both.

Your most recent ones



RE: Pokemon G/S/C Devamp Project - Chaoxys - 01-30-2012

Actually, I believe that was the first one I made, but thanks anyways.

Heres the most recent:
[Image: takjyv.jpg]