Pokemon G/S/C Devamp Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: Pokemon G/S/C Devamp Project (/thread-11696.html) |
RE: Pokemon G/S/C Devamp Project - Jawnsunn - 01-20-2012 @MaverickETC: I think whats bothering me with your sprites is there is just way too much dithering going on. Not sure for Cradily though. Use Politoed's colors, since Cradily originally has a dark green in its palette in the GBA version. @Polaj: Looks rad. Make more. RE: Pokemon G/S/C Devamp Project - Ploaj - 01-20-2012 Oops! Sorry I didn't see that Victini was reserved. So could I reserve Zorua? RE: Pokemon G/S/C Devamp Project - tditdatdwt - 01-23-2012 do the sprites really have to be made from scratch i mean i wanted to make a tepig but its just not easy to make it form scratch? RE: Pokemon G/S/C Devamp Project - Hoeloe - 01-23-2012 Yes. They do. No-one ever said it was going to be easy. RE: Pokemon G/S/C Devamp Project - maarten - 01-23-2012 sorry I making black white characters in platinum style RE: Pokemon G/S/C Devamp Project - tditdatdwt - 01-23-2012 i kinda tried drawing a mudkip and i think that the body looks good but i cant color him good so if someone wants to color him they can try RE: Pokemon G/S/C Devamp Project - Garamonde - 01-23-2012 Please use imgur to upload your sprites, no one's going to download an attachment. It's also a waste of server space since BMP's are large in size. RE: Pokemon G/S/C Devamp Project - MaverickETC - 01-25-2012 Tried to decrease the dithering a bit. Added black to Magnezone, I don't know if that was necessary, though: RE: Pokemon G/S/C Devamp Project - tditdatdwt - 01-25-2012 ok here's a new mudkip, so fell free to edit him if you want to RE: Pokemon G/S/C Devamp Project - Hoeloe - 01-25-2012 First off, he's missing a tail fin, secondly, the lines are really wonky, and thirdly your dithering is just awful. RE: Pokemon G/S/C Devamp Project - Pengoony - 01-27-2012 (01-25-2012, 03:25 PM)Hoeloe Wrote: First off, he's missing a tail fin, secondly, the lines are really wonky, and thirdly your dithering is just awful.Fourthly I already made a mudkip sprite. RE: Pokemon G/S/C Devamp Project - Chaoxys - 01-28-2012 Does anyone have the Zoroark sprite I made for this? It was on my old laptop, and it crashed so I can no longer get it and it was never added to the first post. RE: Pokemon G/S/C Devamp Project - mutantyoshi - 01-29-2012 Did u post it on an image hosting site? If so, then it will be easier to retrieve, I think you could also just download the attachment (if you posted it as an attachment rather than a image from a IHS.) RE: Pokemon G/S/C Devamp Project - Perseus - 01-29-2012 (03-03-2010, 05:41 PM)Chaoxys Wrote: Your most recent ones RE: Pokemon G/S/C Devamp Project - Chaoxys - 01-30-2012 Actually, I believe that was the first one I made, but thanks anyways. Heres the most recent: |