Super Smash Bros. 4 Model Project - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Models Resource (https://www.vg-resource.com/forum-111.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-119.html) +---- Thread: Super Smash Bros. 4 Model Project (/thread-26614.html) |
RE: Super Smash Bros. 4 Model Project - Struggleton! - 09-25-2015 PM sent RE: Super Smash Bros. 4 Model Project - Struggleton! - 09-26-2015 If anyone wants the tool I wrote for extracting the alpha channel (specular color) from the normal map, I have it uploaded here: https://www.dropbox.com/s/a6cx394amggl034/TextureSplit.7z?dl=0 Needs Python 2.7 to run. It runs your textures you select through a library and extracts the specular color, and the normal map itself and saves it to a file. If you don't understand: For me it works very well. However if you have any problems, please post them here. Make sure to do this for each of your normal maps that you extract from Smash 4 RE: Super Smash Bros. 4 Model Project - TGE - 09-26-2015 You mistook specular power/level for specular color RE: Super Smash Bros. 4 Model Project - Struggleton! - 09-26-2015 (09-26-2015, 03:55 PM)TGE Wrote: You mistook specular power/level for specular color Thanks, but either way it extracts things from the normal map RE: Super Smash Bros. 4 Model Project - uac9000 - 09-26-2015 Ok i don't suppose anyone has the finished textures for Shulks swimsuit alt. I still can't get them to come out right when i try to combine the normal and bump maps with the diffuse texture, just look at my last post, that's what i end up with. RE: Super Smash Bros. 4 Model Project - Struggleton! - 09-27-2015 RE: Super Smash Bros. 4 Model Project - TrinitroMan - 09-27-2015 Yas! Mayro iz here! RE: Super Smash Bros. 4 Model Project - Ton - 09-27-2015 Excellent! RE: Super Smash Bros. 4 Model Project - Carpaccio - 09-27-2015 Still waiting for the day someone figures out the weirdness of Master Core. Haha. RE: Super Smash Bros. 4 Model Project - OS-PRIME - 09-27-2015 (09-27-2015, 12:05 PM)Carpaccio Wrote: Still waiting for the day someone figures out the weirdness of Master Core. Haha. I've seen some stuff on Facepunch about master core. RE: Super Smash Bros. 4 Model Project - TrinitroMan - 09-27-2015 And what was the stuff that you saw on Facepunch? RE: Super Smash Bros. 4 Model Project - Rhythm - 09-27-2015 You're doing a really great job here TTS! Would it be too much trouble to ask for Peach and Rosalina? It'd be nice to have all the Mario characters for a fangame I've been working on RE: Super Smash Bros. 4 Model Project - OS-PRIME - 09-27-2015 (09-27-2015, 12:42 PM)TrinitroMan Wrote: And what was the stuff that you saw on Facepunch? It was the master core fight ported to TF2 RE: Super Smash Bros. 4 Model Project - Struggleton! - 09-27-2015 RE: Super Smash Bros. 4 Model Project - trainboy2019 - 09-27-2015 How can I download these, they just redirect to this page? Also, if someone could rip both Robins, my life would be complete. |