Super Star Ultra - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Super Star Ultra (/thread-2356.html) |
RE: Super Star Ultra - Batandy - 10-20-2008 (10-19-2008, 02:04 PM)Carpaccio Wrote: This is an awesome project. I love the sprites from this game, and the characters and enemies. I feel these sheets are very complete. (Except Marx Soul. For some reason it feels like there should be more there) Anyway, great job people! I would help if I could, but I'm currently trying to rip from Wario Land: Shake It! (Not doing too good.) Keep up the awesome work! I'm sorry but i have used Animget And the Marx Soul is complete. RE: Super Star Ultra - Jermungandr - 10-20-2008 Wait if you used Animget instead of Tile Molester then how come you couldn't include the crystal pattern for his wings? The positioning of the crystals follows a pattern and is not completely random. Well whatever. Here's my latest: Many of Bonker's sprites contained chunks of the hammer so it wasn't really practical to include them separated. And Bugzzy doesn't really walk so much as scoot slightly forward or backward on occasion, which is why he doesn't have a full walking animation. Poor Kawasaki is the only one of the original seven mid-bosses to have only one alternate pallet. RE: Super Star Ultra - Geo the Fox - 10-20-2008 Kawasaki is too to change colors. Great rips, Shnaps~ RE: Super Star Ultra - Ton - 10-20-2008 Wonderful job! RE: Super Star Ultra - Jermungandr - 10-20-2008 I'm going to do Stone Kirby next, as there's a theory I want to test that I think will make things easier for us ... RE: Super Star Ultra - Egallardo26 - 10-20-2008 wow these sprites are BADASS great job again guys now ive made a GIF animation with them I can't wait for Meta-Knight's other sheet to use them wings that look like he's all evil(from Meta-knightmare) woot! also i may want to help this project bt i don't know where to find a sprite ripper and a DS emulator that works can someone please help me?[/i] RE: Super Star Ultra - Jaabi - 10-20-2008 Okay so I finally got off my arse (or is that ass?) and did an icon for mine and RTB's sheet: (It's called General Rips rather than Miscellaneous Rips because there was a "General" sheet in the original KSS section.) Also I notice some of the boss icon backgrounds have a light strip at the top, I know this is how they are ripped, but maybe they could be cleaned up (put a dark strip across like Kracko's icon) just for the icon? Also Marx Soul and Masked Dedede seem to be more out of place than the others. (Masked Dedede is blurred and zoomed in, Marx Soul is off centre.) RE: Super Star Ultra - A.J. Nitro - 10-20-2008 Don't you think that icon looks a little too simple. RE: Super Star Ultra - Torkirby - 10-20-2008 (10-20-2008, 06:45 AM)Drshnaps Wrote: Oh backgrounds are easy. Just open the game in Desmume and go to the area where the background you want to rip is. Then just click on Tools > View Maps and browse through the different layers of background until you get what you want. Thanks, but when I try to open up the game, it leaves me a black screen and nothing else. Sorry, I'm still a n00b at emulators. RE: Super Star Ultra - Jaabi - 10-20-2008 Okay, I tried several icons in one before but it looked odd. Here's one better aligned. RE: Super Star Ultra - Omegakyogre - 10-20-2008 Hey guys: So, I got re-addicted to WoW. So it took over my life for a few weeks. I'll finish up Jet Kirby for sure, sometime soon. I suppose then we'll go from there. *Dusts off MSPaint* P.S. It's awesome that we're already this far into ripping the game! Also: I love the Pause Screen BGs. I think the creators got lazy on the last three, though-- they could have been much better EDIT: No one's posted since earlier today? Hmm. I guess I'll have to wake everyone up. BAM! RE: Super Star Ultra - Zachattack888 - 10-21-2008 OMG... to everyone who has ripped these sprites... your my heros!!! RE: Super Star Ultra - A.J. Nitro - 10-21-2008 Nice rip, but how come the sheet doesn't include that Jet logo that you see in the icon? Edit: Cutter's missing it too. RE: Super Star Ultra - Omegakyogre - 10-21-2008 (10-21-2008, 05:09 PM)A.J. Nitro Wrote: Nice rip, but how come the sheet doesn't include that Jet logo that you see in the icon? Because all of the icons have already been ripped in the 'General rips' sheet that RTB and Jaabi created. It seemed kind of redundant. RE: Super Star Ultra - A.J. Nitro - 10-21-2008 Whoops, I forgot about that. |