Megaman 10 confirmed - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: Megaman 10 confirmed (/thread-10201.html) |
RE: Megaman 10 confirmed - Cobalt Blue - 12-11-2009 CAPCOM LAUNCHES MM9 TO SEE IF PLAYERS GET NOSTALGIAED NOSTALGIA SUCESSSFULLY ACHIEVED MM10 IS LAUNCHED WITH MINOR BUT CRITICAL UPDATES+1 NEW CHARACTER MM11 IS LAUNCHED WITH MINOR BUT CRITICAL UPDATES+1 NEW CHARACTER MM12 IS LAUNCHED WITH ITS STEEL/TITANIUM/CHROME/ALUMINIUM VERSIONS WITH TRADEABLE ELEMENTS MM13 ADDS MORE TRADEABLE ELEMENTS MM14 ADDS MORE TRADEABLE ELEMENTS RE: Megaman 10 confirmed - Vipershark - 12-11-2009 which is a huge problem the NES MM's aren't bad per se, but their style is horribly overused I'm tired of seeing them and with that WHERE IS THE MEGAMAN X SPINOFF THAT WE ALL WANT EVEN MORE, HMM RE: Megaman 10 confirmed - Cobalt Blue - 12-11-2009 anything gets overused after 9 sequels. RE: Megaman 10 confirmed - Vipershark - 12-11-2009 They could have at least done it in MM7 style this time. Even though it looks worse and I hate it, it seems a bit cheap to go with 8-bit again. RE: Megaman 10 confirmed - TomGuycott - 12-11-2009 Protoman and Bass looked awesome in Megaman 8 / Megaman and Bass style... Megaman on the other hand I felt indifferent about. He looked very bland. RE: Megaman 10 confirmed - Cobalt Blue - 12-11-2009 it goes 8bit just because the charm said graphics have. capcom portraits the image of a father seing his son playing this weird game and they both sit and try to beat together, while the MM2 intro theme plays on the background. the original megaman is back~ PS: megaman's desing is bland, actually. hence why a guy like zero wich is a zomg dude with his hair on the wind and a cool laser sword who looks so awesome had to be included on the game. RE: Megaman 10 confirmed - Omegajak - 12-11-2009 Megaman - Megaman X: Mega to X: The Cataclysm I think you know where I got this from and what I entails. X- Zero: The Elf Wars Zero - ZX: Megaman Terra Reboot (Terra referring to wha Earth is called in Legends.) ZX - Legends: Megaman Legend (When he was still the top purifier unit) Legends 1.5: The New Adventures of Tron Bonne Megaman 20th anniversary: Megaman Gaiden (Jap name) Megaman Forever (Everyone Else). All under one game disc or DLC game that expands every month leading to the anniversary and on the day of it you can download The New Adventures of Tron Bonne. I can dream. RE: Megaman 10 confirmed - TomGuycott - 12-11-2009 I actually don't think I want to see a direct melding of the Classic and the X series... The way I've always liked to picture it is that Dr. Light and Dr. Wily become obsessed with the completion of their ultimate robots, those being X and Zero, and that in reality, something completely different happened to classic Megaman and that he never actually met Zero, and that Zero's first actual fighting was in the future when he was found. But then again, the opening of Megaman X4 kinda makes it clear that Wily wanted Zero to kill either Dr Light or Megaman, and even it if was Dr Light and NOT Megaman, I'm assuming Megaman would be there to try and put a stop to it. Also: I think about this all too much. xD RE: Megaman 10 confirmed - Vipershark - 12-11-2009 I wrote some fanfiction on this once In this story, Zero kills Megaman Classic (and eventually Light) and seriously injures protoman, sending him offline in a fight before being sealed away until the X series starts and sigma finds him during this time cain finds MMX and injured offline protoman and upgrades protoman into PMX using the reploid technology he got from X Vile is actually a failed experiment by Wily to implant his consiousness into a robot body, which is why he has an insane desire to kill X but doesn't know why Bass somehow becomes Bass X Lots of fighting etc. RE: Megaman 10 confirmed - TomGuycott - 12-11-2009 Wily seriously needs to pull a Dr. Light and show up in some sort of cyberspace bullcrap, maybe in a giant skull robot as the final boss of the second to last game of the X series. RE: Megaman 10 confirmed - Omegajak - 12-12-2009 (12-11-2009, 11:34 PM)TomGuycott Wrote: Wily seriously needs to pull a Dr. Light and show up in some sort of cyberspace bullcrap, maybe in a giant skull robot as the final boss of the second to last game of the X series. You say it like they're planning one. RE: Megaman 10 confirmed - TomGuycott - 12-12-2009 Naw, I am though. >_>; I'd love to make a fangame of it, but you know the second I do, the real Megaman X9 would already be out before I even started. RE: Megaman 10 confirmed - Rob - 12-12-2009 COMMANDO MAN http://gonintendo.com/viewstory.php?id=107637 RE: Megaman 10 confirmed - Koopaul - 12-12-2009 Um I don't mean to go off topic but I've never been the biggest Mega Man fan but I do know a few things. So I need to know, if Mega Man X was sealed away for having advanced AI that can learn and develop, does that mean regular Mega Man has little to no AI? But that doesn't make any sense... I mean he should... But why wasn't Light afraid of regular Mega Man when they are both capable of learning and developing and etc? Eh I feel dumb. RE: Megaman 10 confirmed - tsr moderation staff - 12-12-2009 i dont care if it's overused or whatever, im gonna enjoy the hell out of this |