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Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - Printable Version

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RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - verifiaman - 06-21-2011

Is there something wrong with the site that the tilesets are on? They dont appear.


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - DerZocker - 06-22-2011

npshare.de was hacked a few days ago. And it looks like that this asshole also deleted the files of the whole last year.>_<' I have to see where i put up the old sets. I don't want to use stuff like imagehack or the rusty Photobucket. For the SPZ Tiles, they're already in the custom section Smile
Well, I think I'll reupload them on cherryshare.
EDIT: the gallery is restored.


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - DerZocker - 07-26-2011

heyhoh, i'm doing some new tilesets lately. This time it's Sonic Chaos
Turquoise Hill Zone
[Image: thz_tiles.png]

Sleeping Egg Zone
[Image: snoring_egg.png]
thx to Overbound for helping me out here and there


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - DerZocker - 08-03-2011

and more wip stuff

Mecha Green Hill Zone
[Image: mecha_green_ill.png]

titlecard/fonts
[Image: chaos_font.png]

any ideas, improvements or something to do?


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - maarten - 08-03-2011

nice to see more sonic 16 bit sprites I likes the megaman xtreme and pokemon r b y g s c the best


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - Ton - 08-03-2011

This is really awesome, DerZocker. You've definitely got the style down.


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - Vipershark - 08-03-2011

Just wondering; why is that J backwards and W and X missing?


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - DerZocker - 08-03-2011

backwards? Big Grin oh dear, that was a brainfart^^'
EDIT:
So here's the recent version with the rest of the letters and an untwisted "J"
[Image: chaos_font.png]
I still can't decide if i should use the GG or MS titlescreen as base. Sonic looks damn ugly on the MS while the GG has almost the Sonic2 pose


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - DerZocker - 08-29-2011

Some new stuff. Chaos' Aqua Planet Zone and a boss-sized Badnik-Trooper from StC.
[Image: apz.png]
[Image: mega_trooper.png]
any advice for the jaw? it still looks a bit screwed
Edit: looks a bit better now, but the chin could still be better.
[Image: mega_trooper.png]


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - Ton - 08-29-2011

I don't know enough about the character to give critique on it, but it looks to be coming along very well.


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - DerZocker - 08-29-2011

thx Smile
I tweaked the colors a bit, but I can't decide which shading I should use on the abdomen. Normal or line dithering?
[Image: mega_trooper.png]
BTW http://sonic.wikia.com/wiki/Trooper


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - Ton - 08-29-2011

I actually think the line dithering look really cool.


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - Garamonde - 08-29-2011

Agreed. The dithering is much better.


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - DerZocker - 08-30-2011

[Image: mega_trooper.png]
added Robotnik and made some progress on the torso. I've got the feeling that I still need to apply more black to it, but every try sucked ass. Also need to start working on the shoulders and the arms. Still have no idea for that. I could still go the easy way and give him morningstar hands^^
And yeah, the lines look much better^^


RE: Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post - DerZocker - 09-07-2011

Trooper-wise, I'm struggling with the hand and the forearm shading.
[Image: jwFXvT4KzZhDG.png]
So i decided to do some Meta Junglira Zone graphics again. I wanted to some Mushroom Hill styled loops but then noticed that i have no way to bend the wooden way and keep a regular pattern. But as you see, i found a way around^^
[Image: jVOAjUINdDNBu.png]