Luigi's Mansion 2 Idea - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: Luigi's Mansion 2 Idea (/thread-15274.html) |
RE: Luigi's Mansion 2 Idea - Helmo - 09-26-2010 proving what wrong ? :/ what the fuck are you talking about I said it got a sequel and that you should have heard of shenmue thats it RE: Luigi's Mansion 2 Idea - Maxpphire - 09-27-2010 I had made a post explaining what type of games deserve sequels and you made it seem like that game wrapped itself pretty well when infact it didn't. RE: Luigi's Mansion 2 Idea - JackMan - 10-01-2010 Wait, the graphics will POP OUT of the DS? Bullshit. Mankind is far away from such things. RE: Luigi's Mansion 2 Idea - Sengir - 10-01-2010 actually with pixel arrays lined at different angles one can trick the eyes into believing that the image is popping out at them without glasses RE: Luigi's Mansion 2 Idea - Maxpphire - 10-01-2010 (10-01-2010, 06:31 PM)JackMan Wrote: Wait, the graphics will POP OUT of the DS? Did you miss the fact that they announced this at E3 this year and anyone who went could have played with one to see for thier own eyes and the reason why the top screen is not also a touch screen is because fingerprints ruin the 3D. RE: Luigi's Mansion 2 Idea - Asther - 10-02-2010 i thought he was kidding RE: Luigi's Mansion 2 Idea - JackMan - 10-07-2010 (10-01-2010, 10:12 PM)NorskSengirDev Wrote: actually with pixel arrays lined at different angles one can trick the eyes into believing that the image is popping out at them without glasses So this will appear possible Whilst this is what is really happening? RE: Luigi's Mansion 2 Idea - Sengir - 10-07-2010 no, the bottom screen is touch only. the top screen is 3d, which is why it's bigger; to make up for being perceptually "smaller" iirc RE: Luigi's Mansion 2 Idea - Maxpphire - 10-07-2010 Also it wont be red and blue. We'll be able to see it without anything special to cover our eyes. RE: Luigi's Mansion 2 Idea - JackMan - 10-07-2010 Oh. I hadn't noticed the top was bigger. Hm. So, how would the gameplay differ other than it being 3D? Nintendo usually focuses on furthering gameplay. RE: Luigi's Mansion 2 Idea - Sengir - 10-07-2010 one could say the same exact thing about the N64. It brought CGI, but what does that have to do directly with gameplay????? RE: Luigi's Mansion 2 Idea - JackMan - 10-07-2010 ... Well for Mario, it made a whole different experience. Same platforming, but.. Well, you know And with Zelda, Christ, don't get me started on Zelda. Revolutionized the gaming world, and the N64 bore fruit of the greatest game of all time... So there you go. (10-07-2010, 11:53 AM)Kat Wrote: Also it wont be red and blue. We'll be able to see it without anything special to cover our eyes. I hope so. It's going to be great, I hope. RE: Luigi's Mansion 2 Idea - Sengir - 10-07-2010 (10-07-2010, 04:08 PM)JackMan Wrote: ... they couldve done both with mode-7 on the SNES. it wouldnt of looked as nice, but it wouldnt have affected gameplay RE: Luigi's Mansion 2 Idea - JackMan - 10-07-2010 I'm assuming that's what F-Zero used. Technically LTTP did use that in the opening of the game, but I can't remember it that well. |