The most annoying level - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Other Stuff (https://www.vg-resource.com/forum-6.html) +----- Forum: Gaming Discussion (https://www.vg-resource.com/forum-18.html) +----- Thread: The most annoying level (/thread-15487.html) |
RE: The most annoying level - Vipershark - 10-12-2010 (10-12-2010, 05:25 PM)Alpha Six Wrote: every stage in classic megaman games quoted forever I understand the appeal is that they're nintendo hard, but there's just something about mmc that takes it over the top. Fortuntely the X series takes it down to enjoyable levels. RE: The most annoying level - Lexou Duck - 10-13-2010 (10-12-2010, 05:25 PM)Robert Paulson Wrote:(10-12-2010, 02:31 PM)Lexou Wrote:On that subject: Mad Space.(10-11-2010, 06:01 PM)Gabe Wrote: Sonic's last stage in Sonic Adventure 2 At least Mad Space had quite a few different planets. Crazy Gadget was repetitive as FUCK. Plus with that piss-off gravity changing shit, it's just... UUUGGGGHHHH !! Has anyone ever even beaten it without having the 7min song loop ?! RE: The most annoying level - Shadowth117 - 10-13-2010 (10-13-2010, 01:24 AM)Lexou Wrote: At least Mad Space had quite a few different planets. Huh. But yeah on a more serious note I do agree the level design could have been better for that stage. I personally enjoyed the reversed gravity sections although I didn't realize until later that they were an awesome throwback to the Death Egg in Sonic and Knuckles since SA2B was my first Sonic game. RE: The most annoying level - Lexou Duck - 10-13-2010 (10-13-2010, 01:39 PM)Shadowth117 Wrote: Huh. Nice photoshop. RE: The most annoying level - Shadowth117 - 10-13-2010 Yeah sure. I can prove it if you want me to :p Its not hard for me to record a video. RE: The most annoying level - Sol - 10-13-2010 I remember Monstro in Kingdom Hearts being really annoying. All the areas looked almost exactly the same and because they were all so small it made the flawed camera system that much more irritating. Oh And also every level in Kingdom Hearts: Chain of Memories RE: The most annoying level - Shadowth117 - 10-13-2010 Not my best run, but it should be enough to show that if its done well it could get down to around 3 min or less. Another annoying thing that's not quite a level, but came to mind while making this is the idiotic artifact hunt at the end of Metroid Prime 1. It REALLY shouldn't have been necessary to do that much backtracking. Oh and god forbid you try to get all of the scans in ANY of the Prime games. RE: The most annoying level - PrettyNier - 10-13-2010 Quote:I understand the appeal is that they're nintendo hard, but there's just something about mmc that takes it over the top.what the mega man classic games are pretty easy, for the most part RE: The most annoying level - Vipershark - 10-13-2010 any level with the vanishing block puzzle. elec man's stage. guts man's stage. just a few examples. also shadowth how did you get that fps meter there are you emulating that on dolphin? RE: The most annoying level - Cobalt Blue - 10-14-2010 the only vanishing puzzle that was ever annoying in a mega man game was the one i just posted. these drill-horned platforms in airman's stage are quite annoying as as well. RE: The most annoying level - Vipershark - 10-14-2010 also i didn't find crazy gadget THAT annoying there are countless times where i somehow missed a jump and went flying into the acid pits but the level isn't /that/ bad RE: The most annoying level - Kairos - 10-14-2010 Guts Man's stage is hust a matter of Timing, and I never had problem with Elec Man's vanshing block puzzle. Seriously most of the vanshing block puzzles are really easy. Also you can jet over almost all of them if you have the power. RE: The most annoying level - Shadowth117 - 10-14-2010 (10-13-2010, 11:52 PM)Vipershark Wrote: any level with the vanishing block puzzle. Yeah I was using Dolphin because I don't have a capture card. I put the FPS counter in there to show it was going nearly full speed although the sound would have proved that now that I think of it. RE: The most annoying level - Maxpphire - 10-14-2010 (10-07-2010, 02:33 PM)Vipershark Wrote: Sonic 2006. The entire game. I liked sonic heros better then sonic 2006, not gonna lie although Heros does have it's issues. those fucking turtles man. All of Harvest moon Saving the homeland, the last dungeon in Dark Cloud 1 is pretty annoying, thats all i can think of right now. RE: The most annoying level - Ngamer01 - 10-14-2010 The levels of Mega Man Classic don't bother me as much until I get to Dr. Wily's Fortress levels. 1) I had to cheat (pause menu Thunder Beam/Rolling Cutter trick) to beat the Yellow Devil and Dr. Wily (I did later come back and beat this on my own without cheating). 7) With the bigger sprites and wonky hit detection, Wily Fortress 1 becomes annoying due to the instant kill furnaces. 8) Getting into the main part of Wily Fortress 1. JUMP JUMP SLIDE SLIDE 9) Wily Fortress 1 and 3. Even with Concrete Shot, it's hard to freeze the instant kill beams in Wily Fortress 1. 3 had an annoying Twin Demon boss. 10) Wily Fortress 1 and 2. I've never gotten any further than the second stage. God damn Weapon Archive draining my items in the 1st stage. EDIT - Wait. One regular level did annoy me. Quick Man's stage from Mega Man 2. Damn instant kill beams. EDIT 2 - I forgot about Frost Man's Stage from 8. I hate it for the same reason as Wily Fortress 1 in 8. |