2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html) +------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html) +------ Thread: 2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists (/thread-15748.html) |
RE: 2 Souls' Tale Sprite Thread :: HELP WANTED - Sprite Artists - Free Animation Lessons - SmithyGCN - 01-22-2012 If I say we need custom Pokemon sprites for the game, would anyone be interested in helping out? Aside from that: it's back to being a game again. RE: 2 Souls' Tale Sprite Thread :: HELP WANTED - Sprite Artists - Free Animation Lessons - SmithyGCN - 04-20-2012 It's been a while, but I finished something. Dark Man Tank from Mega Man V. RE: 2 Souls' Tale Sprite Thread :: HELP WANTED - Sprite Artists - Free Animation Lessons - Chaoxys - 04-20-2012 That looks awesome. I'd be willing to help out if I wasn't busy with 4 other projects, sorry. 2 Souls' Tale Sprite Thread :: HELP WANTED - Sprite Artists - Free Animation Lessons - Ton - 04-23-2012 I love the character you put in your sheets. Always a pleasure to see them. Glad you're doing well, Smithy. 2 Souls' Tale Sprite Thread :: HELP WANTED - Sprite Artists - Free Animation Lessons - SmithyGCN - 06-28-2012 Thanks. Anyway, a new sheet. I'm sorry it took so long to produce something new, but I was on hiatus for 2 months and didn't say anything. Also, this isn't new, I just neglected to put up. EDIT: Now here's something new: He's just a background object. 2 Souls' Tale Sprite Thread :: HELP WANTED - Sprite Artists - Free Animation Lessons - SmithyGCN - 06-28-2012 New sheets: Something animated this time. LuigixDaisy Statue is from a Mario Kart game. I think it was Double Dash. Both the Chandelier and Bundt are from SMRPG. 2 Souls' Tale Sprite Thread :: HELP WANTED - Sprite Artists - Free Animation Lessons - SmithyGCN - 07-05-2012 New stuff: Animation1 Animation 2 RE: 2 Souls' Tale Sprite Thread :: HELP WANTED - reteppeter - 07-05-2012 Hey Smithy, I am new to the forums, but have been using the spriters resource for quite sometime, and I would just like to know if there is anything I could do for this project. Thanks, reteppeter 2 Souls' Tale Sprite Thread :: HELP WANTED - Sprite Artists - Free Animation Lessons - SmithyGCN - 07-05-2012 Sure. There's a lot one can do for the project. You can sprite pretty much anything you want as long as it's a character that started in a video game. The style is very simple, but may take some getting used to, though. RE: 2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists-Free Animation Lessons - SmithyGCN - 07-19-2012 Update with two Zelda related monsters. RE: 2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists-Free Animation Lessons - Kami - 07-19-2012 The like-like looks great, it so happens to be my least favorite zelda enemy. The style looks similar to or is 8-bit I presume. RE: 2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists-Free Animation Lessons - UnHolyDarkth - 07-21-2012 Im currently working on the Megaman 2 Gear Clown dude on MetalMan's stage. Its currently a WIP Edit: Fix'd it up a bit RE: 2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists-Free Animation Lessons - SmithyGCN - 07-21-2012 It looks nice so far. I'd like to see the end result. RE: 2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists-Free Animation Lessons - UnHolyDarkth - 07-22-2012 Thanks I've made a new design to the gear he rolls on. And don't worry. Its not finished yet. Both the gear and the robot have only one frame left RE: 2 Souls' Tale Sprite Thread ::HELP WANTED-Sprite Artists-Free Animation Lessons - SmithyGCN - 07-24-2012 Hm. One frame? Only some enemies like Tinsuit and Cactaur get few frames. This project calls for cartoon-like animation. |