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Mit's Sprites and Such - Printable Version

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RE: SupaMit's Sprites and Such - Chaoxys - 03-29-2013

Love the grep sprites. As for the Mario jumping thing, I wouldn't bother with a crouch prior to the jump for the reason you stated. Having it there could add an awkward delay with the jump.


RE: SupaMit's Sprites and Such - Mit - 04-15-2013

oh hey hello

[Image: 332saxu.png]
[Image: 15xquiq.jpg]

the bigger one was for fun, and the smaller ones up top I'm trying to get into a game, since the original sprites I made are iffy.

kinda went for a Scott Pilgrim style.

EDIT: also, I tried to do that "hair shine line" that the SP sprites use, but I never got it to look right, so now I'm stuck with the spherical glare thing.


RE: SupaMit's Sprites and Such - Hiynastrike - 04-15-2013

His arm grows rather then bends


RE: SupaMit's Sprites and Such - Ninspriterx - 04-16-2013

I appreciate the movement in the legs and how the knees actually bend. But as Blackfeather pointed out the same can't be said about the forefronted arm.
His apparent "shoulder?? >> turns into an elbow (technically??)", well it's static and makes it seem odd.

And with this big of a sprite you could go so far as to moving around other parts of the body like his head.
A side question, is that is hair or is he wearing a brown helmet? Unless it's meant to be a mystery might I suggest making a distinction.


RE: SupaMit's Sprites and Such - Mit - 04-16-2013

[Image: 30ihzyp.gif]

fixed the hair and arm


RE: SupaMit's Sprites and Such - Mit - 05-13-2013

I'M BACK
here are a few recent heavy edits -
[Image: 8y6fq1.png]
and here's some stuff from a project -
[Image: 2wez5h5.png]

I am going to willingly admit that I really am not good at angled movements as seen in the above sheet. also, the good ones are the ones on the right side, not the M3 edits


RE: SupaMit's Sprites and Such - Gors - 05-14-2013

the down walking animation's legs are rather extreme, have you tried animating it? it looks like a wacky tap dance of sorts. the arms seem longer than usual in the diagonal sprites, too.


RE: SupaMit's Sprites and Such - Mit - 05-14-2013

I think I may have fixed it.
[Image: 6h4avq.gif]
[Image: 25s25at.jpg]
[Image: b5s4cl.png]

EDIT: I noticed the legs were pretty gross in the angled walk so I touched it up


RE: SupaMit's Sprites and Such - Sengir - 05-14-2013

HIS left hand in the diagonal walking animation gets too big,



but i really like the M&L-like walking down animation.


RE: SupaMit's Sprites and Such - Mit - 05-14-2013

[Image: 312erh4.gif]

okay I think I REALLY fixed it now


RE: SupaMit's Sprites and Such - Mit - 05-22-2013

look another walk cycle

[Image: OvVCFf1.gif]

even though that's more of a run


RE: SupaMit's Sprites and Such - SchAlternate - 05-22-2013

Looks pretty sweet! My only complain is that it's a bit jumpy, if you get what I mean. Awesome anyway.


RE: SupaMit's Sprites and Such - Mit - 06-17-2013

*bump*
[Image: 1rjdQ8f.png]
[Image: UHnKSO6.gif]
[Image: MbJrMhg.gif]

EDIT: changed the jump poses to be more exaggerated


RE: SupaMit's Sprites and Such - Ton - 06-19-2013

These are cute. I like the block with the OO eyes a lot.


RE: SupaMit's Sprites and Such - Mit - 07-21-2013

bumpdate
[Image: FUrylAl.png]

added a ton of stuff. I plan on getting at least Super Mario and Super Luigi totally done by the end of the summer. if all goes right I'll get the small forms done too.

EDIT: fixed the underground tiles