Sprite Ripping Project 6: 2013 Clean-Up - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Sprite Ripping Project 6: 2013 Clean-Up (/thread-22310.html) |
RE: Sprite Ripping Project 6: 2013 Clean-Up - TomGuycott - 01-30-2013 Sorry, I'll reupload when I get home. Imgur stopped working for me for some reason and this new site I tried really sucks. Any suggestions for a good image uploaded site? Edit: tried both and both worked. You sure Ton? RE: Sprite Ripping Project 6: 2013 Clean-Up - Garamonde - 01-30-2013 http://neuropod.net/imagehost/ RE: Sprite Ripping Project 6: 2013 Clean-Up - Ton - 01-30-2013 Quote:Postimage.org RE: Sprite Ripping Project 6: 2013 Clean-Up - TomGuycott - 01-30-2013 I didn't update the link yet, but I was wondering if image tagging it worked. RE: Sprite Ripping Project 6: 2013 Clean-Up - Garamonde - 01-30-2013 yes it works~ RE: Sprite Ripping Project 6: 2013 Clean-Up - Dazz - 01-31-2013 That is some incredible engrish right there. RE: Sprite Ripping Project 6: 2013 Clean-Up - Dazz - 02-12-2013 Battle Arena Toshinden: Gameboy Had these laying around for so long, can't bring myself to finish them. I've just finished up my sheets of mugshots, intros and endings though. RE: Sprite Ripping Project 6: 2013 Clean-Up - Davy Jones - 02-12-2013 Better doublecheck 2nd row, 5th & 6th sprite. They're duplicates of sprite 4 but with the tiles from the top right border. Aw man, Dazz: http://spriters-resource.com/gameboy/battlearenatoshinden/ Please post only tiles from fighters which are not on the site, my work on these two is now for nothing. RE: Sprite Ripping Project 6: 2013 Clean-Up - Dazz - 02-12-2013 Ah shit, sorry man! My bad! I've had these sitting around for so long that Ragey's must have gone up since then... RE: Sprite Ripping Project 6: 2013 Clean-Up - Garamonde - 02-12-2013 I guess there's nothing missing from Ragey's sheet that could be added, then...? RE: Sprite Ripping Project 6: 2013 Clean-Up - Davy Jones - 02-12-2013 Had problems with this angel-type and gave up: (optimized for 8x8 grid) I'll try another (easier) character later. RE: Sprite Ripping Project 6: 2013 Clean-Up - Dazz - 02-12-2013 His name is Gaia II, for anyone who fancies finishing him edit: Also, Davias, you should add 1px of spacing between sprites. It's harder to see where each sprite ends and another begins than it is to put them together again. RE: Sprite Ripping Project 6: 2013 Clean-Up - Garamonde - 02-12-2013 I can actually tell perfectly fine, especially when you use 8x8 grid. RE: Sprite Ripping Project 6: 2013 Clean-Up - Dazz - 02-12-2013 You can, sure; John Doe can't. RE: Sprite Ripping Project 6: 2013 Clean-Up - Davy Jones - 02-13-2013 (02-12-2013, 06:02 AM)Dazz Wrote:Now it's easier to recognize who is missing. Since I tried this angel guy, I'll now assemble the dude with the spear. He should be manageable. Dazz Wrote:You can, sure; John Doe can't.Really? You're not working with grids? Sounds horrible, even my old Paint Shop Pro 5 has a grid function. again, this picture is optimized for the 8x8 grid. Everything should be correct so far, in contrast to the angel guy. I quit, seems like Ragey already ripped the easiest characters. |