The Legend of Zelda - A Link to the Past (SNES) - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: The Resources (https://www.vg-resource.com/forum-109.html) +--- Forum: The Spriters Resource (https://www.vg-resource.com/forum-110.html) +---- Forum: Project Organization (https://www.vg-resource.com/forum-118.html) +---- Thread: The Legend of Zelda - A Link to the Past (SNES) (/thread-41663.html) |
RE: The Legend of Zelda - A Link to the Past (SNES) - Ton - 06-21-2023 Ahh, ok. I thought the Light World NPCs might have scared you off, lol RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 06-21-2023 The bosses, enemies and last but not least, the Dark World npcs, they all wrecked me. Pretty sure the Light World npcs are really easy to rip, but I need some variety in games, I'm ripping this game for months now. RE: The Legend of Zelda - A Link to the Past (SNES) - Ton - 06-22-2023 We all need a break sometimes! I don't blame you. RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 06-29-2023 Continuation: Sprite and palette don't really match up, but the maiden from the cutscenes seems to be the one from the ice palace. RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 06-30-2023 RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 07-01-2023 Found a unused set of bottles / cans / pots which I haven't seen before in the VRAM. Anyway, this takes a bit more effort since the small fairy sfx is a tad more complicated. Edit: Apparently the animation consists of a fix frame order rather than individual sfx performing independent animation cycles. RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 07-02-2023 Kakariko NPCs. RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 07-02-2023 Not much else but tilesets. Edit: RE: The Legend of Zelda - A Link to the Past (SNES) - Vehek - 07-03-2023 Sorry to dump another task on you when you felt it was over, but Sahasrahla (and his palette-swap Aginah) wasn't on the old sheets, and I don't see his components here either. RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 07-03-2023 They'll be on a different sheet. Edit: More organization. SFX for the running guy and the smith are missing, smith following Link too. Also tiled variant for the sleeping guy in bed and the obligatory shadow tiles. RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 07-04-2023 Progress is really slow, but I'm getting there: Needs the duck and credits sprites, also the assembled smithing sfx. Edit: Also the sprites when the smiths get reunited and Mad Batter below the smith house. RE: The Legend of Zelda - A Link to the Past (SNES) - Ton - 07-05-2023 Oh hey, it's that snitch-ass woman who calls the guards. Loving it. Outside of Kakariko, what NPCs are there? Sahasrkdfjhkahkla, the thief, the guy under the bridge, the king (who I think is only in the opening cutscene?), the witch...? Is that all? RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 07-05-2023 Oh, there are far more NPCs than that. Also there are at least 4 thieves and the king is both in the intro and the credits. Last WIP before completion: Should be everything, animals and monsters going on another sheet. The ones calling the guards are the blue and yellow woman, but if a guard is already chasing you, the second NPC won't call another one until you defeated the current enemy. RE: The Legend of Zelda - A Link to the Past (SNES) - Ton - 07-06-2023 Oh, I was thinking of the lock-picking retired thief. Amazing job, as always! RE: The Legend of Zelda - A Link to the Past (SNES) - Barack Obama - 07-07-2023 |