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Mario enemies overworlds, item icons and more - Printable Version

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RE: Mario enemies overworlds and item icons - A.J. Nitro - 04-28-2009

(04-28-2009, 04:53 PM)Neslug Wrote: I kinda like my own revised version, but I could make one with spikes on the sides, too. I just think that they are not absolutely necessary to have to make it look like a Thwomp.

Well then again, there were the versions in the N64 that were blue and had no spikes at all, so I guess yours is good.


RE: Mario enemies overworlds and item icons - CeeY - 04-28-2009

Im going to have to say everything in this topic is amazing, your one hell of a spritier! Excellent style, and I cant wait to see more from you :]


RE: Mario enemies overworlds and item icons - Neslug - 05-03-2009

[Image: angrysun.png]
Sorry guys I've been slacking. Here, have an Angry Sun WIP.

Should I include the "rays" as a paste-under body or opt for a more realistic (though given a cartoony touch, of course) glow effect?


RE: Mario enemies overworlds and item icons - arĂ¼n - 05-03-2009

This is good


RE: Mario enemies overworlds and item icons - Neslug - 05-03-2009

Thanks man.

Updated first post with the current version of the sheet, ignore the Crystal Bits and the horribly off-model Mandibug (didn't have access to a reference at time of making and it has been a while since I've played Galaxy, will update soon).

The credit tag is there just so I won't have to make one should I decide to want to submit it somewhere.


RE: Mario enemies overworlds and item icons - Neslug - 05-06-2009

[Image: mapmandibug.gif]
A Mandibug from Mario Galaxy.


RE: Mario enemies overworlds and item icons - Mageker - 05-06-2009

Absolutely awesome, I love it, my favorite so far Smile


RE: Mario enemies overworlds and item icons - Squirrelsquid - 05-06-2009

those are sweet Cute


RE: Mario enemies overworlds and item icons - Badassbill - 05-06-2009

Although the implementation of the designs and shading are both good, the angle of the sprite seems to change in every character. Goomba almost seems as if he's walking straight towards the screen, whilst the Bullet Bill is almost vertical.


RE: Mario enemies overworlds and item icons - Neslug - 05-12-2009

I'll try and keep the perspective more constant.

[Image: maplakitu.gif]
"Finished" the Lakitu, but I don't like how it turned out at all so I'm remaking it from scratch.


RE: Mario enemies overworlds and item icons - CeeY - 05-12-2009

Very smooth animation. It looks well done!


RE: Mario enemies overworlds and item icons - Neslug - 05-12-2009

I don't like how the Lakitu looks so big though. I always have that problem when spriting Lakitus. That's mainly why I want to redraw it.


RE: Mario enemies overworlds and item icons - Raccoon Sam - 05-12-2009

amazing stuff


RE: Mario enemies overworlds and item icons - link5205 - 05-13-2009

freakin awesome. are you making a mario rpg game with them?


RE: Mario enemies overworlds and item icons - LeleleleMAXIMUM - 05-13-2009

Shouldn't the "front" of the cloud be in front of his face when it bobs up though?

Woo, I love these. I'd like to see them in their original size though. Are you sure you like them 200%?