The VG Resource
2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Games Development (https://www.vg-resource.com/forum-22.html)
+----- Thread: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) (/thread-4908.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chaoxys - 03-16-2009

(03-16-2009, 10:13 AM)SmithyGCN Wrote:
(03-16-2009, 07:04 AM)Shyguy Grey Wrote: Is that list for Zelda the only things avaliable? I kinda started WW Ghoma (spelling?) last night. I didn't get far so if that list is all you need then thats fine.

That is just for the enemies, Ghoma is a boss for the "Second Quest" portion of the game.

So is it okay if I can continue then? If so, I may need som parts edited as I'm not too sure on my abilitie to make large scale characters.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - SmithyGCN - 03-16-2009

(03-16-2009, 10:52 AM)Shyguy Grey Wrote:
(03-16-2009, 10:13 AM)SmithyGCN Wrote:
(03-16-2009, 07:04 AM)Shyguy Grey Wrote: Is that list for Zelda the only things avaliable? I kinda started WW Ghoma (spelling?) last night. I didn't get far so if that list is all you need then thats fine.

That is just for the enemies, Ghoma is a boss for the "Second Quest" portion of the game.

So is it okay if I can continue then? If so, I may need som parts edited as I'm not too sure on my abilitie to make large scale characters.
It's okay if you do. Just tell me where it needs editting when you're done.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chaoxys - 03-17-2009

Oh yeah, not sure if you've answered this, but are there any specific animations needed for a boss?

Also, I must admit, I enjoy this style, I haven't had fun spriting like this for some time.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chris2Balls [:B] - 03-17-2009

Good job on finishing that spritesheet Shyguy Grey Smile
->Sploder: I believe I got the right size, but it's been a while since I've played WW, so do PM me if you've got stuff...
I think I'll want to do the Axe Armour after the Moblin... but I need to finish the Moblin first.
Ah, what attacks do you want for the Moblin? I was planning a basic lance combo, prodding, and dropping/throwing his lantern. Does he die in a puff of smoke à la WW or is there a standard procedure for deaths (haha)?
Anyway, I can't wait to see the Darknut and Gohma! :B


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chaoxys - 03-18-2009

K, so to start, here is the 100% finished Shy Guys:
[Image: shyguy.png]

Now, for the next part, I'm going to be honest, Gohma sucks. It was too much for me and I completely blew it. Who knows, maybe you can use a piece or two from what I made, but I wouldn't expect anything more.
[Image: gohma.png]
ignore the lines above his head.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chris2Balls [:B] - 03-18-2009

That's a pretty good try Blank...
I looked at a ref and I don't think the head quite looks like that. I'll help/edit if you like, just PM me.
Everything looks awesome on the General Guy sheet btw Cute


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chaoxys - 03-18-2009

(03-18-2009, 04:08 PM)Chris2Balls Wrote: That's a pretty good try Blank...
I looked at a ref and I don't think the head quite looks like that. I'll help/edit if you like, just PM me.
Everything looks awesome on the General Guy sheet btw Cute

Eh, do whatever you want. I couldn't find a good ref so I was doing a lot based on memory.


also
[Image: metalx.png]

K, I'll stop, just felt like making this.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Tero - 03-18-2009

Is there by chance a Titan Dweevil in this?


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - AutumnSpire - 03-19-2009

Don't the shyguys need lying poses? Since, like, everyone has them. Pretty neat, nonetheless. It's kind of amusing just looking at 'em in that style.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Kitsu - 03-19-2009

I'm having problems with shading the Darknut... Darn shiny armor.

Attached to post 'cuz Imageshack hates me.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chris2Balls [:B] - 03-19-2009

I thought you had to use 4 colours... the shape's really good, though. I would make his torso (especially waist) longer and not as rounded. And for the metal effect, use very contrasted colours in your palette.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Tero - 03-19-2009

The front of the skirt/kilt looks a little bland though.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chaoxys - 03-19-2009

[Image: apples.png]
Fixed GG's hat


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - tsr moderation staff - 03-20-2009

Old one was better.


RE: 2 Souls' Tale (previously named The Loving Couple's 8-bit Action/RPG) - Chaoxys - 03-20-2009

(03-20-2009, 09:00 AM)Tuna Unleashed Wrote: Old one was better.
tbh, I agree, but the new one is how his hat actualy looked in game. Since the hat is the only difference, I'll let Smithy pick which he'd rather use.