Marvel Vs. Capcom 2 - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: The Resource (https://www.vg-resource.com/forum-85.html) +----- Forum: The Spriters Resource (https://www.vg-resource.com/forum-5.html) +------ Forum: Ripping Projects (https://www.vg-resource.com/forum-33.html) +------ Thread: Marvel Vs. Capcom 2 (/thread-5449.html) |
RE: Marvel Vs. Capcom 2 - Deathbringer - 04-10-2009 That's why I asked if his program will work on copied files, one can edit things like these if you don't need to read off a disc. RE: Marvel Vs. Capcom 2 - Voyage 34 - 04-10-2009 Is Strider too complicated? RE: Marvel Vs. Capcom 2 - SuperGoomba - 04-10-2009 (04-10-2009, 09:20 AM)Dazz Wrote: Also, SuperKirby, I'd rather kind of leave Cyclops to someone that had been around longer has he's a very confusing person to sheet - mostly lazers and stuff.Ok I won't do Cyclops. I'll do Wolverine if he's not too complicated. RE: Marvel Vs. Capcom 2 - tsr moderation staff - 04-10-2009 I'm already doing strider. RE: Marvel Vs. Capcom 2 - Voyage 34 - 04-11-2009 Oh, sorry. Wasn't marked as taken. RE: Marvel Vs. Capcom 2 - Deathbringer - 04-11-2009 That's because Dazz hasn't updated it yet, which is why Juggernaut is still listed as still being done. RE: Marvel Vs. Capcom 2 - Dazz - 04-12-2009 Sorry, been verrrrry busy- Will make adjustments to first post on Monday. RE: Marvel Vs. Capcom 2 - IceManual - 04-12-2009 (04-12-2009, 04:45 AM)Dazz Wrote: Sorry, been verrrrry busy- Will make adjustments to first post on Monday. Take your time. Your doing us all a big favor with this anyway. RE: Marvel Vs. Capcom 2 - EdpR - 04-12-2009 (04-07-2009, 10:21 AM)EdpR Wrote: I'll take Jill Valentine RE: Marvel Vs. Capcom 2 - Dazz - 04-18-2009 Nobody really seems to be posting any sheets - what's up? I know I've not sent off any of the latest stuff, but... I kind of expected some sort of progress posted by others? RE: Marvel Vs. Capcom 2 - Alpha Six - 04-18-2009 I'm busy with like, three or four spriting projects, so I haven't really been able to gauge my time into doing both. I'll definitely try to crank out some progress later this week though. RE: Marvel Vs. Capcom 2 - Kosheh - 04-19-2009 I'm kinda dickish - I just wanted to see how on Earth you were able to perform such awesomeness, Dazz. However, your program only seems to grab one palette; Sonson's watermelon and big monkey form are all discolored You might want to consider doing something along the lines of retrieving all the character palettes for characters, so people working with the sprites can have a... very finished sheet, yeah Not every single character sprite ripped eight times or anything; just the different palettes that character has available/indexed to them RE: Marvel Vs. Capcom 2 - Yawackhary - 04-19-2009 I have actually got quite far, not 100% complete just a few things to sort, in fact it would have been done if it wasn't for the fact that I've been busy and I have my holiday starting tomorrow for 2 weeks. However as soon as I get back though, it will be done. Also what Kosheh said about the palletes (there is only 1 possibly two out of 6). RE: Marvel Vs. Capcom 2 - Apocalypse - 04-20-2009 I was busier during easter break than I thought I'd be, but... stick an energy trident in him, he's done. The effects are kind of a mess, but everything is in there. RE: Marvel Vs. Capcom 2 - Dazz - 04-20-2009 Seems good to me! I'll get on sorting out this project again |